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Kirby

Old Flashlight Script?

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Anyone know where that flashlight SCRIPT (not addon!wink_o.gif that came out just after ArmA was released went?

I need it for more than a few of my missions, and as its not an addon its 10x and usefull as the FLM flashlights.

And yeah, weird place to put this thread.. But couldn't think of anywhere better, and I been playing ArmaA for 3 days solid >.< Kinda tired xD

Anyway

Im looking for that along with that power grid template where it takes out all the lights of a certain place if you blow up a certain transformer station or whatever they're called.

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http://fr.youtube.com/watch?v=ADetZVIwc08

its my flashlight for my imbrella team men but for this you need rework a p3d reworks a animation for align a light point with a head.

i d'ont known this script you said its possible to attach a light by script but you d'ont have this nice lightpoint effect and light d'ont folow a head move for this write this in script.

_light = "#lightpoint" createVehicle (name of unit modelToWorld [0,0,0]);

_light setLightBrightness 0.10;

_light setLightAmbient[0.30000, 0.15000, 0.0000];

_light setLightColor[0.5000, 0.200, 0.0];

_light lightAttachObject [ name of unit [0,0,0]]

this script attach a light on one men.

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Cheers, but I cant seen to get that script working, it just sets a light on the ground that just stays there and gives me an error.

I will use your addons, but I just need a light for several missions not using addons, even if it was simple.

And Manzilla, thanks. The Electrical grid was just what I was looking for.

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