arremba_san_zorzo 0 Posted June 16, 2008 Hi to all, i'm importing the vehicle of PedagneMOD from OFP to Arma. I have designed new cargo animations with O2 but there isome differences between Buldozer viewer and game. The photo below speaks better than me: Vm90 gunner in Buldozer Vm90 gunner in Game LR90 gunner in Buldozer LR90 gunner in Game Someone can help me? Instead, below you can see a W.I.P. of blindo FIAT 6614 FIAT 6614 photo Bieee Arremba Share this post Link to post Share on other sites
Average Joe 0 Posted June 16, 2008 Im not too sure, but it doesnt arf look painful! Share this post Link to post Share on other sites
CameronMcDonald 146 Posted June 16, 2008 Like The Thing all over again! Share this post Link to post Share on other sites
arremba_san_zorzo 0 Posted June 17, 2008 eh, eh, eh.....ok, we have joked. Now, is there someone that can really help me? Share this post Link to post Share on other sites
Synide 0 Posted June 17, 2008 need more info... you say you made the .rtm's with O2... did you use the suited characters in your screenshoots to make the .rtm's? If you used the suited characters, do they have the same skeleton as the OFP2_ManSkeleton? Can you run your .rtm on a standard BIS character in buldozer without problems? What version of O2PE are you using? Share this post Link to post Share on other sites
arremba_san_zorzo 0 Posted June 17, 2008 Hi, Synide -The O2 version is the last released by BIS (one or two weeks ago). -The character used have the OFP2_ManSkeleton. -I have just seen in buldozer with "Set RTM" command, and effectively do not work propely! To make my rtm files i have: 1) Open a BIS character 2) Open an rtm starting by a BIS animation, with "from matrices" command 3) i have rotate the arms and the legs in the position that i wanted. 4) 'Exported matrices' command, to save the .rtm file 5) At this time, O2 asked me what was a "reference part" of rotation - i don't remember very well - and i have choosed one 'cause i didn't know the right think to do. 6) After i have created a crew animation file with mine animations. I hope that i will be clear. Otherwise, did you know a complete tutorial about? Thanks for your time. Arremba Share this post Link to post Share on other sites
raedor 8 Posted June 17, 2008 Moved to ArmA: Modelling. Share this post Link to post Share on other sites