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Boborish

In Sight & Out of Sight

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Has anybody found a way, how to find out whether is enemy in or out of sight? For example - I hide behind a wall. On its other side is an enemy AI, he cannot see me. Now I move aside from the wall and he can see me. And I need to know, when this happens. (when I appear on the AIs sight)

(knowsAbout isnt working)

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unfortunately theres no obvious way or non-incredibly complicated way to determine whetehr something is in LOS.

Hopefully something for ArmA 2 aye? pistols.gif

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unfortunately theres no obvious way or non-incredibly complicated way to determine whether something is in LOS.

Hopefully something for ArmA 2 aye? pistols.gif

I always wanted to know that too. Too bad.

New Question, simlar line of thought.

How does Arma handle viability of people? Are some classes of soldiers (Ghilli Sniper?) harder to see\spot? I thought once I read that a mode maker made his sniper harder to see. But it could also have been OPF?

Does moving make it easier to be spotted by AI,

Is there a rating for your standard soldier?

Thanks

Styxx

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unfortunately theres no obvious way or non-incredibly complicated way to determine whether something is in LOS.

Hopefully something for ArmA 2 aye? pistols.gif

I always wanted to know that too. Too bad.

New Question, simlar line of thought.

How does Arma handle viability of people? Are some classes of soldiers (Ghilli Sniper?) harder to see\spot? I thought once I read that a mode maker made his sniper harder to see. But it could also have been OPF?

Does moving make it easier to be spotted by AI,

Is there a rating for your standard soldier?

Thanks

Styxx

In the config of the appropriate vhicle class, you can use parameter called "camouflage" - the higher the value, the more easy is it for AI to see the unit.

If i remember correctly, the sniper have value of 0.6, while standard soldiers have 1, civilians have 1.2, and tanks have something around 8, etc.

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