Walker001 0 Posted April 14, 2008 Is there a way to force a player to go prone? I have tried with command _unit setunitpos "down" but this apparently only affects AI. Cheers Share this post Link to post Share on other sites
Master gamawa 0 Posted April 14, 2008 You want to force another human controlled player on a server to go prone? Threaten to shoot them if they don't? Or shoot them on the foot to make them crawl for real. Share this post Link to post Share on other sites
Big Dawg KS 6 Posted April 14, 2008 <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">player playMove move Where move is a string containing any one of these moves that contain "Ppne". Here are the typical idle prone moves: "AidlPpneMstpSnonWnonDnon01" - For unarmed prone stance "AidlPpneMstpSrasWpstDnon01" - For pistol prone stance "AidlPpneMstpSrasWrflDnon01" - For rifle prone stance It won't keep them down but will force them to go prone at least until they switch stances manually. If you are trying force players to stay prone while retaining their ability to move, that's much more difficult and not very easy to pull off with scripting alone. Share this post Link to post Share on other sites
alef 0 Posted April 14, 2008 Look into the norrin's revive script, the rPrn.sqf script does what you need. Share this post Link to post Share on other sites
Walker001 0 Posted April 14, 2008 In my case it worked well with playmove. Thanx. Share this post Link to post Share on other sites