PuFu 4600 Posted April 1, 2008 I am pretty new to the o2(witch, as posted in BIS tools troubleshooting, has no no viewer for me, and i cannot make that work) and texview. The easiest way for me to understand how things go is by looking in some other models, textures and materials. But 1.the models released by BIS have no texture and no materials (i understand that as they said they have released only the models, not the materials as well). I would like to know where the default materials are (if there are any) so i can config my own textures according to those. All the rvmat that i was able to find in the original pbos are somehow coded as i cannot open them with the material editor, nor with the notepad (in fact i can open them with notepad but the values are missing). I want to know if i am doing something wrong (as stated above i am quite new to this) or if all the content is somehow protected. I have already read linker split's tutorials and a bunch more. IE: where can i find the t72's material rvmat file? Share this post Link to post Share on other sites
scars09 9 Posted April 1, 2008 its not done with having the tutorials. you should read them aswell. i didnt read linkers tutorial but im sure he describes how to get a rvmat file wich is readable. anyway get yourself kegetys arma tools, thats all you will need and t72 material is in tracked/data/ Share this post Link to post Share on other sites
Linker Split 0 Posted April 1, 2008 to open the coded RVMATS (rapified is the term) you can use Eliteness by mikero btw, my tutorials can tell you what to do Share this post Link to post Share on other sites
PuFu 4600 Posted April 2, 2008 Well, i am beginner, but not that much. I got all the tools needed, i was also able to make my viewer work *by installing over the current o2 the same version* I have read the tutorials smarty pants . But yeah, thanks for the reply Thanks for the reply Linker, i'll have a look at the Eliteness thingy. Share this post Link to post Share on other sites