Auss 208 Posted March 17, 2008 I am having big stability issues with 1.09 server. I cannot get it stable. Its getting to the stage where I am thinking of rolling back to 1.08 can someone from BIS assist? Running 2003serverx64 Am running 4 servers and they are all suffering the same problem. Soon as its gets over 10 players it crashes. Have applied all Windows hotfixes and SP2. Even rolled them back with no improvment Date: 03/17/08 Â Time: 21:03:49 ------------------------------------------------------- Exception code: C0000005 ACCESS_VIOLATION at 0052F7BF graphics: Â No resolution: Â 800x600x32 Addons: Â CA_Hotfix in ca\hotfix\, SaraLite in ArmaDemo\SaraLite\, Desert in ca\desert\ Â CAIntroAnims in ca\introanims\ Â Extended_Fired_EventHandlers in extended_eventhandlers\, CASounds in ca\sounds\ Â CA_Missions_Armory1 in ca\missions\armory1.intro\ Â CAweapons3_m107 in CA\weapons3\m107\ Â CAweapons3_m16a4_acg in CA\weapons3\m16a4_acg\, CAWheeled in ca\wheeled\ Â CA_Missions in ca\missions\, CARoads in ca\roads\ Â CAWheeled3_TT650 in CA\wheeled3\tt650\, CAAir in ca\air\, CA_Anims in ca\anims\ Â CAUI in ca\ui\, CAAnimals in CA\animals\, CAWeapons in ca\weapons\ Â CAweapons3_m16a4 in CA\weapons3\m16a4\ Â CAWeapons3_ammocrates in CA\weapons3\ammocrates\, CAAir3_Su34 in CA\air3\su34\ Â CACharacters in ca\characters\, CASigns in CA\signs\, CAFonts in ca\UIFonts\ Â CAweapons3_m16a4_gl in CA\weapons3\m16a4_gl\, CAWeapons3 in CA\weapons3\ Â CAWheeled3_M1030 in CA\wheeled3\m1030\, CAAir3 in CA\air3\, CAMisc in ca\misc\ Â CAPlants in CA\plants\, CAVoice in ca\voice\, CALanguage in ca\language\ Â CAData in ca\, CAWater in CA\water\, CAweapons3_aks74pso in CA\weapons3\aks74pso\ Â CA_Anims_Char in ca\anims\characters\, DooACS in dooacs\ Â Extended_EventHandlers in extended_eventhandlers\ Â Extended_Init_EventHandlers in extended_eventhandlers\, CATracked in ca\tracked\ Â CAweapons3_ksvk in CA\weapons3\ksvk\, CAA10 in ca\a10\, Sara in ca\sara\ Â CAWheeled3 in CA\wheeled3\, CABuildings in ca\buildings\, CARocks in Ca\Rocks\ Â CAweapons3_m16a4_acg_gl in CA\weapons3\m16a4_acg_gl\ Mods: CA;beta Distribution: 1287 Version 1.09.5208 Fault address: Â 0052F7BF 01:0012E7BF C:\Program Files\Bohemia Interactive\ArmA COOP\beta\arma_server.exe file: Â Â BridgeCrossing_Coop-30 (__cur_mp) world: Â Â Sara Prev. code bytes: 8B 45 FC 6B DB 18 03 58 1C 8B 43 0C 85 C0 74 09 Fault code bytes: D9 80 C0 00 00 00 D9 5E 38 8B 5D 0C D9 46 38 DD Registers: EAX:405C5644 EBX:2B967168 ECX:1D79FB18 EDX:00882054 ESI:00933D90 EDI:07EC7000 CS:EIP:0023:0052F7BF SS:ESP:002B:0117F824 Â EBP:0117F850 DS:002B Â ES:002B Â FS:0053 Â GS:002B Flags:00010206 ======================================================= note: Minidump has been generated into the file C:\Program Files\Bohemia Interactive\ArmA COOP\arma_server.mdmp ===================================================================== == C:\Program Files\Bohemia Interactive\ArmA COOP\beta\arma_server.exe ===================================================================== Share this post Link to post Share on other sites
sickboy 13 Posted March 17, 2008 Try removing all addons except extended Eventhandlers, and make sure extended eventhandlers is v1.07 or newer. In general v1.09 servers have a bug with more than 50 players, but not otherwise. Try hooking the arma_server processes on 1 cpu at a time, to see if this changes anything. In all other cases I would believe your clients are causing your crashes, but this depends on the reproducability of the 10-player limit crash in your case. Share this post Link to post Share on other sites
Auss 208 Posted March 17, 2008 Hey sickboy Have set affinity to core 0 CPU1 - No change (and tried the other CPU cores also one at a time) Have removed ALL addons and tested - No change I have exhausted all options I can think of. I thought stuff it I might as put the extended eventhandlers back as its still buggered without them. The thing is nothing has changed except for me adding missions and regular windows updates...... Share this post Link to post Share on other sites