Ducatisto 0 Posted March 16, 2008 I have searched and tried to execute some examples of respawn scripts but for the lofe of me I am failing to get them to work. My scenario is that I want a squadron (of 4) Su 34's to constantly circle (at full speed) and generally harrass friendlies. Can anyone point me in the right direction? I have tried a few ways but have now run out of why they are not working. This is for an SP mission but I am not aware of how to get this scenario working correctly. Many thanks in advance. Duca (complete scripting noob! Share this post Link to post Share on other sites
zonekiller 175 Posted March 18, 2008 I hope this is what your looking for http://www.zonekiller.ath.cx/Scripts/ARMA/Vehicle_ReSpawn.Intro.rar it will work on any side any vehicle and will fill the vehicle with crew and will spawn jets flying if they are flying at the mission start. it will also spawn the vehicle if the driver is killed. im still trying to get choppers and camels to start flying but no luck yet... put ---- nil = [this,DELAY TIME FOR RESPAWN] execVM "crewandvehiclerespawn.sqf" ---- IE --- Â nil = [this,60] execVM "crewandvehiclerespawn.sqf" into the init field of the vehicle or object... i also put a trigger at the vehicle start with the move script that i wish to run look at the example mission Michael Share this post Link to post Share on other sites
Ducatisto 0 Posted March 18, 2008 Many thanks it works well. The helos and the Camel flies ok here, strange? Duca Share this post Link to post Share on other sites
zonekiller 175 Posted March 18, 2008 Many thanks it works well. The helos and the Camel flies ok here, strange?Duca they crash if you start then in the air at mission start the next time they spawn Share this post Link to post Share on other sites