wld427 1705 Posted March 16, 2008 I am making a SAM unit and i have my model working and skin still needs some work, my question is how do i enable the radar at the top of the screen? Share this post Link to post Share on other sites
Baron von Beer 0 Posted March 20, 2008 Someone please correct me if I've missed part, but in the unit entry, cfgvehicles,these lines control this irScanRangeMin = 0; irScanRangeMax = 0; irScanToEyeFactor = 1; irScanGround = true; First two obviously control range (meters), scanground if it detects ground targets as well, ScantoEye I'm not sure. Share this post Link to post Share on other sites
scars09 9 Posted March 24, 2008 Quote[/b] ] gunnercansee-Used to describe which sensory inputs are available to which crew members. 1=Radar; 2=Eye; 4= Optics; 8= Ear; 16= Compass; 32=Peripheral vision Multiple values can be added (or binary ored, giving the same result) together. commanderCanSee = 31;//default gunnerCanSee = 4+8+16;//default driverCanSee = 2+8+16;//default gunnercansee = 1+4+8+16; to bring up radar Share this post Link to post Share on other sites