FA Dalai Lamar 0 Posted March 14, 2008 Hey guys can someone help me and possibly look at my work. I just started my very first project for arma on O2. I have everything working correctly in game but the blood textures don't work...I have tried many different things and studied numerous other works done with O2. Cannot for the life of me figure it out. Please help. Lamar Share this post Link to post Share on other sites
Von Rundstedt 0 Posted March 14, 2008 Do you have self made wound textures with own respective .RVMATs or do you use ArmA's standard wounds (in other words you have made retexturing and not completly own model with wound textures)? If you use Armas basic wounds you should add following in main class soldier (the one you base all of others): Quote[/b] ]class Wounds { tex[] = {}; mat[] = {"<yourunitpath>\data\<nameofbodyrvmat>.rvmat", "ca\characters\data\soldier_captive_body_wound1.rvmat", "ca\characters\data\soldier_captive_body_wound2.rvmat", "ca\characters\data\soldier_captive_hhl.rvmat", "ca\characters\data\soldier_captive_hhl_wound1.rvmat", "ca\characters\data\soldier_captive_hhl_wound2.rvmat", "ca\characters\data\us_rukavy_hhl.rvmat", "ca\characters\data\us_rukavy_hhl_wound1.rvmat", "ca\characters\data\us_rukavy_hhl_wound2.rvmat"}; }; On that you simply just have to replace tags <> If its not working post your config entry here with bodys rvmat name. Share this post Link to post Share on other sites
FA Dalai Lamar 0 Posted March 14, 2008 Thank you very much for that sir....I did not see that the rvmat subtly changes in each wound scenario. Thank thank you! Lamar Share this post Link to post Share on other sites
granQ 293 Posted April 5, 2008 just wanted to say thank you aswell. Share this post Link to post Share on other sites