GodHammer 0 Posted February 23, 2008 Still working on my .50 caliber rifle, and was wondering if it would be possible adding an animation for the right shell to be expelled ( .50 instead of 7.62 or 5.56 ). If I remember well I've already seen such a thing, but have not a clue on how to do it. Any suggestion would be really apreciated Share this post Link to post Share on other sites
Linker Split 0 Posted February 24, 2008 if it's a static weapon (like 50 cal mounted MG) then you have to do it via scripting, otherwise if it's a carried sniper riffle, you have to add the memory points: Nabojniceend Nabojnicestart Share this post Link to post Share on other sites
Panda-PL- 0 Posted February 24, 2008 No Linker, you didn't read carefully. He's asking is it possible to use a custom shell model. It is, I think you define it in cfgweapons. Share this post Link to post Share on other sites
GodHammer 0 Posted February 25, 2008 Yes, maybe I did not explain it clearly. I need my model to spit out a .50 shell instead of a 7.62, so it would be bigger and ejected when the bolt is carried back. Also, would be nice adding a manual reloading command, it would make the whole action similar to reality. Thanks for answering mates Share this post Link to post Share on other sites
RN Malboeuf 12 Posted February 25, 2008 There's cartridge parameter for any shell for ex. cartridge = "FxCartridge_Small"; Share this post Link to post Share on other sites
oyman 0 Posted February 25, 2008 i havent been able to get it working. you need to define the shell in cfgvehicles <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">class shell50: ThingEffect { model = "\folder\shell.p3d"; displayName=$STR_DN_FX_CARTRIDGE; submerged = -0; // initial submersion, <0 inital delaty submergeSpeed = 0; timeToLive = 5; // always disappear after certain period of time disappearAtContact=true; }; }; then put this in Cfgammo <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> cartridge = "shell50"; Share this post Link to post Share on other sites
GodHammer 0 Posted February 27, 2008 Thank you all very much, I really apreciate all this help, it makes me work faster Share this post Link to post Share on other sites