05hunterd 0 Posted February 12, 2008 Hey guys, Just wondering how to make a unit hold a microphone like the news lady does in the Campaign cutscenes. I already know all the animations for it, but was just wondering of it was a weapon with a Class name or something. Cheers Dave Share this post Link to post Share on other sites
Goldline 0 Posted April 2, 2008 same prob, how do you let her hold the microphone. Please if anyone knows. Share this post Link to post Share on other sites
kronzky 5 Posted April 3, 2008 The animations ActsPercMstpSnonWnonDnon_MarianQ_shot1, ~2, ~3 will let her use the microphone (no special "weapon" needed). So - if you put a Game Logic where you want her, and then put the following code into the initialization line, you should get the correct animation: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">mq="MarianQuandt" createVehicle (getPos this); mq switchMove "ActsPercMstpSnonWnonDnon_MarianQ_shot1" Share this post Link to post Share on other sites
bluevein 0 Posted April 3, 2008 Is there any way of using her with small hands, i was testing this out and just adding her and she looked half human, half ET Share this post Link to post Share on other sites
Master gamawa 0 Posted April 3, 2008 Oh don't remind me of that! That scared the crap out of me. Those deformed claws of death! Seriously what's wrong with this model? Share this post Link to post Share on other sites