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05hunterd

News Lady on cutscenes

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Hey guys,

Just wondering how to make a unit hold a microphone like the news lady does in the Campaign cutscenes. I already know all the animations for it, but was just wondering of it was a weapon with a Class name or something.

Cheers

Dave

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same prob, how do you let her hold the microphone.

Please if anyone knows.

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The animations ActsPercMstpSnonWnonDnon_MarianQ_shot1, ~2, ~3 will let her use the microphone (no special "weapon" needed).

So - if you put a Game Logic where you want her, and then put the following code into the initialization line,

you should get the correct animation: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">mq="MarianQuandt" createVehicle (getPos this); mq switchMove "ActsPercMstpSnonWnonDnon_MarianQ_shot1"

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Is there any way of using her with small hands, i was testing this out and just adding her and she looked half human, half ET rofl.gif

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Oh don't remind me of that!

That scared the crap out of me. Those deformed claws of death!

Seriously what's wrong with this model?

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