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Chip360

Addon Conflict Causing No Recoil

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Hello allz

I have some sort of a conflict with an addon causing absolutley 0 recoil for all silenced weapons I possess, even those included in addons. Basically, if the weapon has a silencer (any Sf kit pretty much), the rifle can be fired in full auto without any deviation whatsoever, and its totally unrealistic and annoying.

Anyone have similiar problems before? Maybe have an idea of what could be causing it?

To name a few of my addons: I have all the q11 mods (including q11 'realistic' recoils, perhaps this is it?), NWD Ballistics and all the big mods like VTE, CWR, etc.

Also, im posting this in This section because the troubleshooting thread is strictly for Vanilla ArmA, and Im quite sure this problem is caused by an addon...

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I had a similar bug when I installed the latest FFAM sounds. The G36C had zero recoil, and I couldn't figure out why. First I assumed it was a bug with 1.09, but then I realized it was the FFAM sounds. I didn't check the silenced weapons, though... Perhaps this one is the culprit?

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Hmm... Ive had the problem (with silenced weapons only, yes) since before I installed the FFAM sound mod (which is great by the way, just it isnt a chammys 2.0 =p)

huh.gif

However Im desperate, Ill try it, but probably with no avail (ive had the prob with Chammys sound mod too)

edit: ya... thats a big negativo, thankyou for your help tho!

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If you're playing on 1.09 beta then it's the beta patch, it overwrites all recoil and deviation pretty much, solution is simply stop playing with beta patch.

If it's 1.08 then im betting its Q11 or NWD ballistics.

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If you're playing on 1.09 beta then it's the beta patch, it overwrites all recoil and deviation pretty much, solution is simply stop playing with beta patch.

If it's 1.08 then im betting its Q11 or NWD ballistics.

Ah! I am playing with the Beta patch, so by using a ballistic mod in tandem with the beta patch this sort of thing can occur?

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