imutep 0 Posted January 30, 2008 Hello... in OFP when i setDammage a unit to 0.8, he cannot stand an go. In ArmA it doesn't work Is there a script command, where a unit can not stand? In wiki i did not find anything. Thanks for any help Share this post Link to post Share on other sites
Balschoiw 0 Posted January 31, 2008 setunitpos "DOWN" Share this post Link to post Share on other sites
zaphod 0 Posted January 31, 2008 got the same problem some months ago ... maybe create a loop, setting dammage to 0.x && checking for "can stand" as long as canstand==true (&& canmove=false (optional)); strange, i know... Share this post Link to post Share on other sites
imutep 0 Posted January 31, 2008 setunitpos "DOWN" I mean the player as unit, that should not can stand and go Share this post Link to post Share on other sites
fasad 1 Posted January 31, 2008 It's a fair bit of work, but you could create a bullet in his legs, or explode a grenade a suitable distance below him. You will need to force him to play a known animation to ensure reliable, repeatable results. Share this post Link to post Share on other sites
imutep 0 Posted February 5, 2008 Thx for help... I try this one with bullet in his legs. Hope it works. Share this post Link to post Share on other sites