Rambo-16AAB 0 Posted January 8, 2008 Im looking to create some custom background animations, like the kind that are constantly playing in the background of the games menu screens etc. I understand it will be created using the mission editor, but is there a specific file the mission needs added to or how do I define that animation to play in the background etc. thanks. Share this post Link to post Share on other sites
bluevein 0 Posted January 14, 2008 would this help you? Player Animations Share this post Link to post Share on other sites
Rambo-16AAB 0 Posted January 15, 2008 Thanks, but no, not what I mean. Picture this. When the Game first boots up, before you select multiplayr/single player or anything, you get the animation of you over flying the island, or a video of some troops milling arround in a town etc. Its those I want to replace. Share this post Link to post Share on other sites
Rambo-16AAB 0 Posted February 4, 2008 This is what i mean by background animations, its what you see uring the menu screens like this :- They would need to run from a mod folder so as not to alter any game files also looking on info on how to create custom loading splash screens to run also from a mod folder like the Queens gambit loading screens :- Share this post Link to post Share on other sites
.kju 3245 Posted February 4, 2008 custom loading splash: http://community.bistudio.com/wiki....ng_Anim background animations: You need to create a mission and load it via the config: Quote[/b] ]class CfgMissions{ class Cutscenes { class SaraIntro1 { directory = "ca\IntroAnims\data\scenes\intro.sara"; }; }; }; Share this post Link to post Share on other sites
Rambo-16AAB 0 Posted February 4, 2008 Finally, great this is what ive been looking for, thanks. Share this post Link to post Share on other sites
Rambo-16AAB 0 Posted February 5, 2008 Ok, maby this isnt what im looking for. the link leads to details on removing the splash screens, not creating them ? I can find the CA PBO file, but no into anim files or folders within.? looking at the example code you have given, the mission could probably be in any flder, as long as the config points to it, correct ? but which config file is this Share this post Link to post Share on other sites
.kju 3245 Posted February 6, 2008 Rambo-16AAB get this and a proper search tool like powergrep: all_arma_configs_in_cpp.rar (btw its in ArmA\addons\sara/config.cpp) Quote[/b] ]the link leads to details on removing the splash screens, not creating them ? You were asking how to make a different splash screen. Check the pbo code. It links to a picture. Make a picture, put in the pbo and adapt the config. Quote[/b] ]looking at the example code you have given, the mission could probably be in any flder, as long as the config points to it, correct ? This is true. Check the proper addons and understand how configs work. You can overwrite ArmA configs or other 3rd party configs. Essential aspect is to have a correct cfgPatches dependency logic. Please ask specific questions, if you want to know more. Share this post Link to post Share on other sites
Juan 0 Posted February 8, 2008 You could also download this GUI and have a look at its guts to see how it works. If its just for you you could just edit the pics from that GUI with yours without renaming them, it would save you a lot of work, as long as yours are the right format and size. EDIT: Bugger!! You want the splash screens for when the missions are loading, not the Game User Interphace? Ofcourse, the GUI would be an addon so this would be the wrong forum Share this post Link to post Share on other sites