Jump to content
Sign in to follow this  
Uziyahu--IDF

Fov and recoil

Recommended Posts

The feel of combat in ArmA doesn't remind me too much of OFP:R or OFP:E, because the FOV (field of view) setting used to increase peripheral vision makes targets appear much more distant than in real-life.

Those who are adjusting recoil values on their weapons need to keep in mind that you're probably aiming at a target that is only 100 or 200 meters distant (50 meters is like point-blank range to an M16), not one that is 300 to 600 meters distant.

In other words, recoil values based on perceived muzzle flip (barrel rise) in relation to a distant target need to be reduced.

And I'm not even sure that the disparity between perceived size in-game and in real-life doesn't increase with distance in the game engine. It would seem that at the point of the avatar's eyeballs, everything is as it should be, but that as one moves farther away the disparity increases. The current view seems to be somewhat of a fish-eye lens effect.

America's Army's qualification range had the apparent size of 250 and 300 meter targets just perfect. As I remember it, the 300 meter target was about as wide as the tip of the front sight post on the M16. If you find that a 300 meters distant target is about 1/4th the width of the front sight post on the M16, then it may be that recoil values that seem realistic at the avatar need to be toned down by 1/4th.

Share this post


Link to post
Share on other sites

you can change your FOV to anything you want.

junk default:

pov2.jpg

custom fov, everything looks closer and you can easily see things

at a distance:

pov1.jpg

both pics are taken from the same position on the map.

Share this post


Link to post
Share on other sites

Okay, how did you do that?

The bottom is what I'm aiming for. Will the bottom view become the new baseline, so that all zoom views are even more zoomed in?

Share this post


Link to post
Share on other sites

you have to edit your profile, located in your "My Documents -> Arma" folder. Check my post at the bottom of the page.

http://www.flashpoint1985.com/cgi-bin....t=63285

Basically take the two fov numbers and multiply them by 0.8. You can really change it to whatever you want, it isn't bound to your monitor's aspect or resolution at all.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×