sphoenix 11 Posted December 22, 2007 Hi! I've bought a new Samsung SyncMaster 2232BW 22" monitor for ArmA... Native resolution: 1680*1050, ratio 16/10. All set up in ArmA... But in the editor, loading screens and briefings I get these huge black rectangles on the side, just as if the resolution never changed. Although it's perfect ingame (aside from a couple of bugs but they're in the game imo). I've reinstalled the game to see if that changed anything: it hasn't. Does anybody know how to fix this? Thanks in advance SPhoenix Share this post Link to post Share on other sites
McBoeInact 0 Posted December 22, 2007 u cant, those elements are in 4:3 ratio so they don't stretch out of proportion Share this post Link to post Share on other sites
Big Dawg KS 6 Posted December 22, 2007 Unfortunately, icons on the map and in the editor DO get stretched, even when using the proper aspect ratio settings. Share this post Link to post Share on other sites
sphoenix 11 Posted December 23, 2007 Hmm... Can't figure out if I'm lucky or not. But I'm different Thanks everybody. I'll just get used to it Share this post Link to post Share on other sites
W0lle 1052 Posted December 23, 2007 Also a 2232BW here, we have to get used with this. That's the price you pay for having such huge displays. Share this post Link to post Share on other sites
sphoenix 11 Posted December 23, 2007 Yeah, it's too bad though - I'm producing many missions on ArmA and I thought it would be really cool to have a huge map on which to place units and do my stuff. I'll just apply the ol' ArmA saying: "Get over it!" Share this post Link to post Share on other sites
odjob 0 Posted January 5, 2008 I also have the 2232BW, a suggestion is to turn off "RTA" in the monitors menu. I had alot of ghosting with it on and was about to return the monitor. Now with it off its perfect. About the 4:3 interface in menus/map, it doesnt bother me as the 3D view is in glorius 16:10 Â Share this post Link to post Share on other sites
sphoenix 11 Posted January 5, 2008 I turned it off - what is it? Edit: the RTA is the thingy making it a 2ms screen instead of 5ms It's back on! Share this post Link to post Share on other sites
RN Malboeuf 12 Posted January 5, 2008 I got wide 20'' too. http://www.widescreengamingforum.com/wiki/index.php/Armed_Assault Arma supports wide screens quite well, but that editor is a bug... It's even worse if you will try to play 1024*768 (4:3) or smth. It's ok ingame (some pixel manipulations makes it look properly), but in the editor you have those rectangles, but circles (triggers for ex) are oblated. Resolution ratio is a but wierd with 4:3 )) IT's only good with 1280*800 etc. Share this post Link to post Share on other sites
scruffy 22 Posted January 6, 2008 I've got an 22" Widescreen here running at 1680x1050 and no problems. The loading screens have black bars on the sides and I have them in the editor, too. But nothing gets stretched in the editor or the map ingame. Have you really set the proper aspect ratio ingame? If you don't use the full resolution try another one near that, you should be able to see in the menu if it's ok or not. You can also tell your graphics card how it should handle not optimal resolutions, for ATI cards it should be in the CCC under Panel Properties->Attributes, maybe this can help and maybe your monitor has a setting for this, too. A bit of non ArmA related info: When you play older games that don't support widescreen properly and use an ATI card, the "Centered" setting will not work and the image will still be stretched over the whole screen in "normal" resolutions (1024x768 or 1280x1024 for example). Using a more uncommon resolution like 1360x1024 works fine for me and I can now play Vietcong with black bars, but without unusually fat people Share this post Link to post Share on other sites
RN Malboeuf 12 Posted January 6, 2008 Quote[/b] ]I've got an 22" Widescreen here running at 1680x1050 and no problems. The loading screens have black bars on the sides and I have them in the editor, too. But nothing gets stretched in the editor or the map ingame. Have you really set the proper aspect ratio ingame? with 1680x1050 or 1280*800 etc that's fine. but it's stretched with 1024*768 (4:3 aspect ratio) Quote[/b] ]You can also tell your graphics card how it should handle not optimal resolutions, for ATI cards it should be in the CCC under Panel Properties->Attributes for ATI cards that almost never works yuo know it - very old bug that make choose nvidea for next Video card Share this post Link to post Share on other sites
scruffy 22 Posted January 6, 2008 @bdfy: Ah, now I understand the problem Yes, I also have that, but you can just use the right ws resolution and I think some stretched markers are ok if those ws resolutions work and the 3D is ok, too. And as I said, the "centered" setting works on an ATI card if you use some uncommon resolutions, you just have to know/try which do. I wonder why they can't make it work properly with others Share this post Link to post Share on other sites