-10thMT-Tack-Up 0 Posted December 19, 2007 I have this program and am pretty decent with, but i dont know if it works with arma that is getting the terrain into it. Share this post Link to post Share on other sites
KKB 0 Posted December 19, 2007 Yes it is possible. You need to convert the ter file to a hightmap. Wilbur does that. I recommend 10m cellspacing in Terragen (going below that might give a performance hit). If you set up vegetation snowy peaks etc in Terragen I have no clue how to get that into Visitor. Anyway, to get the hightmap into Visitor read the "Visitor 3 Quick Tutorial" (it's the sticky thread in this very section of the Forum), it explains a lot. Share this post Link to post Share on other sites
[aps]gnat 28 Posted December 19, 2007 If you are trying to generate random terrain, I suspect Wilbur would be better. A Wilbur 1.4 example of getting a random map. Open a new 1024x1024 Select >FILTER-->CALCULATE HEIGHT FIELD Select >Recursive Subdivision (Plasma) Press the Pre-view button Bingo a map. Can be touched up/painted in Wilbur itself Different maps possible by changing; Plasma rf: 40-400 Plasma irf: 0-3 RandSeed: Any number Save the file as Long/Lat text mesh file. Click >Set to Pixel Change the Minimum Z to like -200 (meters, lowest point in the sea) Change the Maximum Z to like 200 (meters, highest piont on any mountain) Save and manual change the file name to .XYZ Then just import into Visitor as XYZ file ...... piss easy. ............ hmmmm ... might write a tut. Share this post Link to post Share on other sites
-10thMT-Tack-Up 0 Posted December 19, 2007 Thanks KKB and Gnat. Share this post Link to post Share on other sites