=Odin= 0 Posted November 16, 2007 G'Day, I am new to scripting but am getting the hang of it, mostly learnt it all through this forum it is a great place. But I am having a little trouble with getting the marker for my second Objective to be hidden untill 1st Objective is complete. The actual objective is hidden but how do I hide this Marker? I've searched and read the OFP FAQ but to no avail on this Problem. Here is what is in my Breifing; Quote[/b] ]<! --- -----------------------------><! --- Missions plan > <! --- -----------------------------> <p><a name="plan"></a> <p align="center"><img src="green.jpg" width="128" height="64"></p> Short description of the mission. </p> <hr> <p><a name = "OBJ_1"></a>Primary : <a href="marker:kill">Rescue Airmen </a></p> <p>Secondary : Destroy <a href="marker:Intelligence HQ">Clear The Base</a></p> <hr> <hr> <p><a name = "OBJ_2" status="hidden".</a>LZBravo</p> <hr> <p><a name = "OBJ_2"></a>Move to LZ Bravo. </p> <hr> <! --- End of "Plan" section> And the Init.sqs Quote[/b] ]"2" objStatus "HIDDEN"exit Am I missing somthing, any ideas? Cheers Odin Share this post Link to post Share on other sites
Junker 0 Posted November 16, 2007 you need to set the marker EMPTY in the editor. when you want it to appear add setmarkertype from this list http://community.bistudio.com/wiki/setMarkerTypeLocal into your script Dont forget the other commands: setMarkerBrush setMarkerBrushLocal setMarkerColor setMarkerColorLocal setMarkerDir setMarkerDirLocal setMarkerPos setMarkerPosLocal setMarkerShape setMarkerShapeLocal setMarkerSize setMarkerSizeLocal setMarkerText setMarkerTextLocal setMarkerType setMarkerTypeLocal you can find these in the wiki http://community.bistudio.com/wiki/Category:Scripting_Commands_ArmA Share this post Link to post Share on other sites
=Odin= 0 Posted November 16, 2007 Thank-you Junker, works a treat Ahh the wiki, I did look just not in the right place hehe Share this post Link to post Share on other sites
Shadow_Spyder 0 Posted November 16, 2007 I've got a similar problem. I am using a script that adds mines randomly around inside the marker. Right now i'm using just a regular grid type solid colored marker. If I change this to Icon and make it empty so it doens't show up on the map, will it still keep the same size limits? Or, is there a way to just make the regular marker invisible? Share this post Link to post Share on other sites
=Odin= 0 Posted November 16, 2007 Heya Shadow_Spyder, Have you tried Kronzky's MineField Script? I ve used it and the marker stays hidden, It does all that you want and more you can download it here; http://www.ausarma.com/download.php?view.87 When I used this one It did not matter what the marker type was as the script hides it, so long as it was called areamarker Good luck Share this post Link to post Share on other sites