Jump to content
Sign in to follow this  
MEDICUS

QueensGambit Coop Missions

Recommended Posts

Hi all.

Here are some coop missions i made:

1) co 06 hostage taking (The Hostage Taking):

Island: United Sahrani

Required AddOns: Queens Gambit

Player: 6

Respawn/Revive: None

Language: English/German

Szenario: Start an assault on a TV-Station and rescue two hostages

DL-Link: co_06_hostage_taking (Download @ Armaholic.com)

2) co 06 phase1 (The Porto Conflict):

Island: Porto

Required AddOns: Queens Gambit

Player: 6

Respawn/Revive: Revive

Language: English

Szenario: Secure Largo and eliminate all armored vehicles.

DL-Link: The Porto Conflict 1 & 2 Co-06 (Download @ Armaholic.com)

3) co 06 phase2 (The Porto Conflict):

Island: Porto

Required AddOns: Queens Gambit

Player: 6

Respawn/Revive: Revive

Language: English

Szenario: Attack and secure several locations at the west coast of Porto.

DL-Link: The Porto Conflict 1 & 2 Co-06 (Download @ Armaholic.com) (same one as above)

4) co 12 the arms dealer (The Arms-Dealer):

Island: United Sahrani

Required AddOns: Queens Gambit

Player: 12

Respawn/Revive: Revive

Language: English/German

Szenario: Attack a hotel in Corazol and capture a local arms dealer. Locate his arsenal in northern Corazol and destroy his weapons.

DL-Link: co 12 the arms dealer (Download @ Armaholic.com)

######################################

All 4 missions require QueensGambit (official ArmedAssault AddOn). No additional AddOns needed.

All 4 missions are using Kegetys Spectator Script for ArmA. Thx Kegetys smile_o.gif

Mission 2-4 use Norrin's Revive Script. Thx Norrin smile_o.gif

######################################

Thanks to Armaholic.com for hosting this missions. smile_o.gif

Hope you'll enjoy it!

MfG Medicus smile_o.gif

Share this post


Link to post
Share on other sites

good to see more and more people using norrin's revive script. Any chance you can add it at the first mission as well?

Share this post


Link to post
Share on other sites
Any chance you can add it at the first mission as well?

Hm .. we never had a real problem to finish this without revive or respawn. I think this would make the mission too easy. A bit challenge isn't that bad smile_o.gif

Share this post


Link to post
Share on other sites

"The arm's dealer" mission has caused my game and pc (not server) to crash.

Might be one of the mods that i'm using...

on the server i'm only using QC and dragvegetation....

also phase 1, had some probs with reviving..sometimes u cannot revive a unit...

Both phase 1 and 2 is extremely difficult to get into the crates and then pick weapons...

also both are using massive amounts of bandwith on my server on my settings...they were pulling out 4-5MB/s with 3 players on...might be my server settings but other maps we don't reach that with 10 players in....

other than that..nice missions..although never finished them yet..:)

Share this post


Link to post
Share on other sites
"The arm's dealer" mission has caused my game and pc (not server) to crash.

Might be one of the mods that i'm using...

on the server i'm only using QC and dragvegetation....

Some players on our server had the same problem on various missions in the past. Most time this could be fixed by changing the order of the modfolders. Try to fist load QG (DBE1) and then your other mods.

Example:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">...\ArmA\arma.exe -mod=DBE1;lowplants;@ACP;@Q11;@AAF;@GDT;...

Quote[/b] ]also phase 1, had some probs with reviving..sometimes u cannot revive a unit...
I think that's a problem of the revive scipt itself, especially with JiP-Players. Sometimes appeared in all revive-missions i played so far. But i don't use the newest version of the script in this missions. Perhaps i'll update them with the new one.
Quote[/b] ]Both phase 1 and 2 is extremely difficult to get into the crates and then pick weapons...
huh.gif ?

MfG Medicus

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×