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plumose 219

photoshop

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To import a p.shop, png,you must save your ps ,png ,in gray scale,even thougth it is in gray it self .go to{ image /mode/grayscale,it will say discard color if this is not done it will push your map to one side in v3. smile_o.gif

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The 8-bit greyscale PNGs photoshop creates are not the best format for a heightmap, since it only allows a maximum of 256 different heights on your island/terrain.

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I'm pretty stupid when it comes to PS, but doesn't these settings mean it's 16-bit?

16bitnf7.gif

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Yes, they do, but some/most versions of PS can't save 16 bit PNG. I understand CS can save 16 bit PNGs.

I guess you could always use a 16-bit TIFF to 16-bit PNG conversion program.

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