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Heatseeker

open/close door.

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I want to close this door, the building is one of those wooden crappers that can be found in NS (an old Nogova building).

In OPF this would be done using animate but it doesnt seem to work with Arma.

objectID animate ["dvere1",0]

Any ideas?

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Hi Heatseeker

You have to do it like this:

Set an object or logic on the position of your house and use the following syntax:

House1=position this nearestObject 12345

The Name of the ID is now House1

House1 animate ["dvere1",0]

Best regards,

Mr-Murray

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