Heatseeker 0 Posted October 8, 2007 I want to close this door, the building is one of those wooden crappers that can be found in NS (an old Nogova building). In OPF this would be done using animate but it doesnt seem to work with Arma. objectID animate ["dvere1",0] Any ideas? Share this post Link to post Share on other sites
Mr-Murray 0 Posted October 9, 2007 Hi Heatseeker You have to do it like this: Set an object or logic on the position of your house and use the following syntax: House1=position this nearestObject 12345 The Name of the ID is now House1 House1 animate ["dvere1",0] Best regards, Mr-Murray Share this post Link to post Share on other sites
Heatseeker 0 Posted October 9, 2007 Hi Mr-Murray. It worked perfectly, thank you very much . Share this post Link to post Share on other sites