zonekiller 174 Posted October 7, 2007 Here is a onmapsingleclick support pack Artillery AmmoDrop and AirStrike All you need to do is create a trigger called supportairport and put that anywhere you want the planes to start from (does not need to be an airport) create an empty {AV8B2 called WestAir for West} or {SU34 called EastAir for East} and put it somewhere on the map . only create one example: [3] exec "support\airstrike.sqs" adjust the 3 to better set the timing of dropping bombs or ammo 1 = drop later 5 = drop earlier SETUP : 1: setup a radio trigger called AirStrike text=AirSrtike name=AirSrtike In the Activation put [3.1] exec "support\airstrike.sqs" 2: setup a radio trigger called AmmoDrop text=AmmoDrop name=AmmoDrop In the Activation put [3.8] exec "Support\AmmoDrop.sqs" 3: setup a radio trigger called Artillery text=Artillery name=Artillery In the Activation put [] exec "support\artillery.sqs" 4: setup a radio trigger called Cancel Strike text=Cancel Strike Name=cancel1 In the Activation put cancelled = 1 5: setup a radio trigger called AirStrike text=Cancel Ammo name=Cancel2 In the Activation put cancelled = 2 Then copy the support folder to your mission To Easy In the AmmoDrop A Damaged Medic tent will appear if you go to it you will automaticly put it up you need to be right next to it. at night time flares will show you where the ammo is There is a test Mission Things i Need help with: 1: Get planes not to target enemy vehicles instead of dropping Bombs / Ammo? they will still do it but it may take 2 or 3 runs. NOW FIXED 2: Is there a way to select the target without going to the map? Maybe setup a menu or something. 3: Sometimes the Ammo dissapears? NOW FIXED FIXED UPDATED MISSIONS AND SCRIPTS BELOW Test Support Mission Rar Test Support Mission Pbo and the Onsinglemapclick Support Pack and my Randomenemy and Grouplink2 scripts in one Mission Random Enemy Mission Pbo Im Working on a sqf version but am having trouble with the onmapsingleclick, after clicking on the radio it does not wiat for you to click on the map. i have to put sleep 5: anyone know how to fix this. ? Share this post Link to post Share on other sites
Python1 0 Posted October 10, 2007 This pack is great, very simple to use with a great demo mission. However when I put it in my mission the plane never drops the bombs, am I doing something wrong? Python1 Share this post Link to post Share on other sites
The_Captain 0 Posted October 10, 2007 There's a command called enableattack (run using <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">enableattack false or <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">enableattack true) that disables the unit's ability to attack. If you're actually firing a bomb and not just "creating" one this might not work if it actually does prevent the unit from attacking at all. You could also try <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">disableai "target" or <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">disableai "autotarget" which should stop the AI from targetting units (but should allow it to still fire). Will try out the pack... Cheers. Share this post Link to post Share on other sites
zonekiller 174 Posted October 10, 2007 Thanks for your input I have found the same thing sometimes the first run does not work in some missions THIS IS NOW FIXED RE DOWNLOAD THE MISSIONS Share this post Link to post Share on other sites
zonekiller 174 Posted October 10, 2007 i have used disableai "autotarget" disableai "target" but when i add enableattack false it works!! but any on there own does not work "Thanks" Share this post Link to post Share on other sites
imutep 0 Posted October 10, 2007 Sounds nice...try this out now Share this post Link to post Share on other sites
zonekiller 174 Posted November 1, 2007 To all thats interested Thanks For Your input i have been working on SupportV1 for a few months now and it should be ready this weekend. it is easier to setup has many more features . all new formulars for the bombing and ammo drops a range of planes and helis a complex radio commands which include camera effects and binocular targeting and using the action menu as well i just got to finish the transoprt section and it will be posted as a new post its all sqf aswell i hope you will all give it a flogging and beta test it for me Michael Share this post Link to post Share on other sites