NeMeSiS 11 Posted October 2, 2007 ofpforum:What makes you think that badly done animation/transition work by the dev team would be fixed by formatting the whole hard disk? Like i said: This isnt a case of transitions, the topicstarter doesnt go prone, he is runs around without doing anything special and then just stops(the 'run to crouch' transition isnt broken), and unless keycat's brothers, jerryhopper and Rikus are liars, this is a real issue that can be fixed. Also, if it was a case of broken transitions then the distance walked wouldnt be random but the same every time. Actually, there IS a transition, from sprint to standing still. Standing still is also an animation Well i should have said 'This isnt a case of broken transitions' Share this post Link to post Share on other sites
guerilla -MCY- 0 Posted October 2, 2007 well i still think it is broken, you can't reload while walking slowly, there's allwys this random extra step making PvP a joke except you're just camping, ctf and dm allrdy died out coz of it. you can't become better or faster with a random bug. ofp was about gameplay. i'm sure everyone of you defending the anim were the one defending the gameplay in ofp while saying gfx doesn't matter. even battlefield2 ironed out most of their anim bugs like bunny hoping, C4 jump 'n bomb etc. in every patch there was a changement to the better one. BIS doesn't even left 1 comment nor they touched the anim so far except this ladder think ? i can't remember going as far as xxbbcc with it, its more like random 0.1m - 1.0m, but that's enought to stop alota ppl's fun. Share this post Link to post Share on other sites