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BIS Release Signature Tool or keys

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BIS Please release the DSSign tool as soon as you can so that we can have the signature verification on and use lovely mods like FDF, Madmatts, Truemods and all others...

Or put up a poll and release BIS made keys for top 10-20 mods.

Why do we have to stick to the original files to keep cheaters out.

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If they would release the thing then everyone could sign anything which would ruin the purpose of it right? tounge2.gif

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Serverside,

equalsignatures=1  

or allowed_sigs.txt

onuserconnected= If(readmind(_this select 0) = cheat) then kick(_this select 0)

LOL

biggrin_o.gifbiggrin_o.gif   whistle.gif

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If they would release the thing then everyone could sign anything which would ruin the purpose of it right? tounge2.gif

Time to read this ofpforum: Clicky

It doesnt work that way wink_o.gif

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Most mods are so poorly built they can themselves be used to execute cheats..

I'd be very careful which mods you allow if you're running a server.

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Most mods are so poorly built they can themselves be used to execute cheats..

I'd be very careful which mods you allow if you're running a server.

True. Addon makers need to be very careful what they sign. And an addon should be properly tested before it is signed. Imagine signing an addon, then find it has a bug such as causing weapons to have no recoil or something. Then you would have just signed a cheat crazy_o.gif

Any addon that is signed should not access any files that are not contained in a *.pbo with an identical signature, because that would allow modification of the addon without breaking the signature, and would defeat the point of signing it.

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I think it would be wise to release a beta first when the mod is complex, so the community can check for such errors, before the key is added.

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