kellemar 0 Posted August 23, 2007 *Ah crap, my title got smudged.* I have an infantry model that I've imported from 3DS I've made. However, the model itself consists of 3 parts, the bag he's carrying, his main body, and a body armour part that's over him. Should the main body and armour be "combined", or can the model still work in-game? Share this post Link to post Share on other sites
ravendk 25 Posted August 23, 2007 there is a skeleton in the BIS sample models. Use that to get the propper selections fixed Share this post Link to post Share on other sites
roguewar85 0 Posted August 23, 2007 We just need to assign the skeleton to a soldier to make it animate in the game ? How can I assign the skeleton to the model ? Share this post Link to post Share on other sites
JBâ„¢ 1 Posted August 23, 2007 I am assuming he means use the skeleton as an example of what the names selections should be in your .3ds model. Share this post Link to post Share on other sites