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kellemar

I curWill my infantry model actually work in ArmA?

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*Ah crap, my title got smudged.*

I have an infantry model that I've imported from 3DS I've made.

However, the model itself consists of 3 parts, the bag he's carrying, his main body, and a body armour part that's over him.

Should the main body and armour be "combined", or can the model still work in-game?

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there is a skeleton in the BIS sample models. Use that to get the propper selections fixed smile_o.gif

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We just need to assign the skeleton to a soldier to make it animate in the game ?

How can I assign the skeleton to the model ?

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I am assuming he means use the skeleton as an example of what the names selections should be in your .3ds model.

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