lifeguard532 0 Posted August 7, 2007 ok, so either i am really forgetting something, or there is something seriously wrong with my comp. I wanna spawn a grenade in a certain spot to simulate a booby trap. heres what i got. trap1 = "handgrenade" camCreate getPos trappos The trappos is the name of a placed game logic I call for it in a trigger, but nothing happens. I checked and double checked everything. Am I missing something? Share this post Link to post Share on other sites