wika_woo 182 Posted June 25, 2007 Hey there people! Anyone know how to spawn a unit in the air?.. In a Skydiving position?.. Or in a parachute?.. I tried searching... Maybe my key word searching was wrong too?.. Thanks a mil! Share this post Link to post Share on other sites
somethingcool 0 Posted June 25, 2007 I probably do it a backwards way Insert a man call him dude1, in his init put "this moveindriver para1;" Insert an empty "parachute" object call it para1 Preview the game and he should spawn in the parachute. if you want him to spawn higher up do something like this to the parachutes init this setpos[(getpos this select 0), (getpos this select 1), (getpos this select 2)+100] Share this post Link to post Share on other sites
wika_woo 182 Posted June 26, 2007 I probably do it a backwards wayInsert a man call him dude1, in his init put "this moveindriver para1;" Insert an empty "parachute" object call it para1 Preview the game and he should spawn in the parachute. if you want him to spawn higher up do something like this to the parachutes init this setpos[(getpos this select 0), (getpos this select 1), (getpos this select 2)+100] ah cool.. I'll test that out tomorow. I'll report back. Thanks! Share this post Link to post Share on other sites
johnnyboy 3746 Posted June 27, 2007 You might fight this HALO script over at ofpec of interest: http://www.ofpec.com/index.p....28712.0 Share this post Link to post Share on other sites
wika_woo 182 Posted June 27, 2007 You might fight this HALO script over at ofpec of interest:http://www.ofpec.com/index.p....28712.0 hmm.. sounds interesting... Share this post Link to post Share on other sites