dmarkwick 261 Posted June 21, 2007 I'm using Kegetys' .paa plugin for Photoshop to make some textures for ArmA. When I use the texture ingame I get a "Cannot load mipmap" error. The game continues and I see the texture, but it's alternately blurry & sharp. In Photoshop, I save the texture file as a .paa file, and I generate the mipmaps. I can verify this by reloading the file, and there they are. And yet I still get a "cannot load mipmap" error message when I use this texture ingame. Does anyone know why this might be? Share this post Link to post Share on other sites
Törni 0 Posted June 21, 2007 I get also very random results with the plugin. Some times all goes well. For some reason I cannot today make alpha channels to images. If I try the texture will not load. Some times it just works. All this with same settings? Share this post Link to post Share on other sites