Captain_Yarr 0 Posted June 17, 2007 im trying to get a helicopter to land (which i can do), wait until some people have boarded, then fly to the next waypoint, unload then fly home i can do all the take offs and landings, but i cant seem to get it to wait while people board, it lands, then takes off to the next way point any ideas? Share this post Link to post Share on other sites
Bracken 0 Posted June 17, 2007 Try using the "in vehicle" condition http://community.bistudio.com/wiki/in_vehicle so it would look like this in the condition field unit1 in choppername AND unit2 in choppername... You might have to use dostop choppername;choppername land "land" To make it stop, with choppername dofollow choppername In the activation on trigger that you used the "in vehicle" condition on. Â Probably an easier way, but I manage by with this Share this post Link to post Share on other sites
Captain_Yarr 0 Posted June 17, 2007 sorry, im tired, and being wooden, but i dont think im fully understanding what waypoints should say what, and what should the triggers do? example: helicopter goes to waypoint 1, picks up civilians, then flies to waypoint 2, unloads the civilians, then flies to waypoint 3 what needs to be in the waypoint fields, and where should the triggers go? Share this post Link to post Share on other sites
70gunner 0 Posted June 17, 2007 wp 1 pickup make it a loadwp set an inviseble H add "chopper" land "Getin" on act field wp 2 unload wp 3 move your civil give them  a get in waypoint and synchronize with wp1 off chopper Share this post Link to post Share on other sites
Mr_Tea 0 Posted June 17, 2007 Don`t forget to give the AI team an get out waypoint synced with an unload for the helicopter. The waypoints have to be at the same spot, so zoom in the the map when you place the waipoints. Share this post Link to post Share on other sites
Captain_Yarr 0 Posted June 17, 2007 thanks all thats got it knew it was simple, but couldnt figure it out Share this post Link to post Share on other sites