Cloughy 0 Posted June 9, 2007 here is my config file. (I use VS 2005 to edit them if that makes any difference) <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> /*############################################### # GC UAZ NO LIGHTS Â Â Â Â # # # # Â # # # # # # # ###############################################*/ #define ReadAndWrite 0 #define ReadAndCreate 1 #define ReadOnly 2 #define ReadOnlyVerified 3 #define true 1 #define false 0 #define private 0 #define protected 1 #define public 2 #define VSoft 0 #define VArmor 1 #define VAir 2 #define LockNo 0 #define LockCadet 1 #define LockYes 2 #define TEast 0 #define TWest 1 #define TGuerrila 2 #define TCivilian 3 #define TSideUnknown 4 #define TEnemy 5 #define TFriendly 6 #define TLogic 7 class CfgPatches{ class GC_UAZS{ units[] = {"UAZMG-GC"}; requiredAddons[] = {}; requiredVersion = 1.0; }; }; class CfgVehicleClasses { class GC_UAZS{displayName = "GC UAZs";}; }; class CfgVehicles{ class UAZMG; // External class reference class UAZMG-GC:UAZMG { Â vehicleclass = "GC_UAZS"; displayName = "GC-UAZ MG (No Headlights)"; class Reflectors { class Left { color[] = {0.9, 0.8, 0.8, 1.0}; ambient[] = {0.0, 0.0, 0.0, 0}; position = "L svetlo"; direction = "konec L svetla"; hitpoint = "L svetlo"; selection = "L svetlo"; size = 0; brightness = 0; }; class Right { color[] = {0.9, 0.8, 0.8, 1.0}; ambient[] = {0, 0, 0, 0}; position = "P svetlo"; direction = "konec P svetla"; hitpoint = "P svetlo"; selection = "P svetlo"; size = 0; brightness = 0; }; }; aggregateReflectors[] = {"Left", "Right"}; }; get the following error im my rpt file, ErrorMessage: File gc-uaz\config.cpp, line 16: /CfgVehicles/: '-' encountered instead of '{' I cannot find prob, what am i doing wrong. Cheers GC Share this post Link to post Share on other sites
Planck 1 Posted June 9, 2007 You cannot use '-' in classnames and unit names, use an underscore instead. Planck Share this post Link to post Share on other sites
Cloughy 0 Posted June 9, 2007 Cheers For that, got it running. Now all i need to do is make the White Headlight texture not light up when light is on, i managed to make the light object not there, but headlight still lights. Would i need to create a new action to overwrite the base one which turns them on? Cheers GC Share this post Link to post Share on other sites