kocrachon 2 Posted June 8, 2007 Is it possible to force a helicopter to land in an area, even if it doesn't see it fit? I wan't to make a couple of MH-6 little birds flown by AI's to land on a rooftop. There is plenty of room on the roof, but it will fly around it and land outside of the town. Share this post Link to post Share on other sites
Balschoiw 0 Posted June 8, 2007 Check out this pack. Maybe you can use it for your purposes. Mando´s scriptpack Share this post Link to post Share on other sites
Big Dawg KS 6 Posted June 8, 2007 If you can get it to hover exactly over the spot where you want it to land, then you can use flyInHeight to trick them into landing. Share this post Link to post Share on other sites
Bracken 0 Posted June 9, 2007 Put this in a waypoint activation dostop nameofheli;nameofheli land "land" Then to start following your waypoints again I think you can set certain conditions like for example if you wanted to wait for three guys to get out before it takes off you would put in a trigger (activated by blue) condition NOT (unit1 in nameofheli) AND NOT (unit2 in nameofheli) AND NOT (unit3 in nameofheli) And on activation put nameofheli dofollow nameofheli And it should take off after the set three guys are out and go through the rest of its waypoints. If you want to wait till certain units are in do the same exept take out not and the brackets : unit1 in nameofheli AND unit2 in ect ect This works for me anyway, hope it helps. Share this post Link to post Share on other sites