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Hot Rod

I can't play on my own server!

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Hi,

I'm trying to create a server but I'm having some problems.

When I create it without the server.cfg file, I can connect and play.

If I try to use the server.cfg file I can connect, I see the welcome message but  I can't join the game. Nothing happens.

My server.cfg file is:

Quote[/b] ]

// comments are written with "//" in front of them.

// server.cfg

passwordAdmin="test"; // password to protect admin access

password=""; // password required to connect to server

hostname="ARMA";

motd[]=

{

"Welcome to my ARMA server.",

"Hosted by me.",

}; // Welcome message, two lines "," means 'new line'

motdInterval=1; // if motd has multiple lines, how fast to show these in succession (default is 5 seconds).

voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote

reportingIP=""; // private server - no reporting ("armedass.master.gamespy.com" to report to the master server)

voteMissionPlayers=3; // start voting for missions when 3 players connect

checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; //list of files to check for identity

kickduplicate=1; // do not allow duplicate id

equalModRequired=1; // require equal mod

persistent=1;

maxPlayers=11; // number of players

class Missions{};

I did a search here at the forum, I read the wiki pages about server but I couldnt find a solution. confused_o.gif

Any hint?

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Did you log in as the admin and start a mission?

eg :

connect

#login <password>

#missions

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Fasad,

Doing this: yes I was able to enter the game being ADMIN.

But I couldn't enter being a normal player.

Is this normal?

Thanks for the fast reply! smile_o.gif

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Are you trying to connect to the same server with two clients using the same CD key? If so, try setting kickDuplicate=0.

kickDuplicate=1 tells the server to kick any client connecting to the server with the same CD key as a player who is already on the server.

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I still can't connect being a normal player. I changed the kickDuplicate=0 and nothing changed.

I really don't understand what is happening because when I don't use my server.cfg file and use the Arma default one I can connect being normal player without using any command (#login etc...).

Any new hint? sad_o.gif

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Matt or anybody,

Can you try to connect to my server? Maybe the ping will be horrible, but it's just to see if others can connect to it.

The name from the SERVER is PARASAR

thanks

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what version you running, infact i cant due to a differnt version but i can see it in the list smile_o.gif

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I'm using the server 1.05. My Arma is the 1.05.

I didn't think about the version, but at least you can see it! hehehe smile_o.gif

I still don't understand why I can't connect to it like normal player. huh.gif

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If there is no map selected in te config then you will just be sat in the lobby, log in as admin then type #missions and start a map

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What I get when I tried to connect being a normal player is the background image only, nothing more. And I get the message: waiting for host or something like this.

I can't do anything without using the "/" to open the message field.

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type #login admin password that you selected.

or type #vote admin yourname and then press #missions

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I don;t know what happened, but I went to another server and played. Then I tried to connect at my server like normal player and I was able to connect and enter the game! smile_o.gif

Still don't understand, but now is working!

Thanks guys for all the help! wink_o.gif

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Quote[/b] ]// comments are written with "//" in front of them.

// server.cfg

passwordAdmin="test"; // password to protect admin access

password=""; // password required to connect to server

hostname="ARMA";

motd[]=

{

"Welcome to my ARMA server.",

"Hosted by me.",

}; // Welcome message, two lines "," means 'new line'

motdInterval=1; // if motd has multiple lines, how fast to show these in succession (default is 5 seconds).

voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote

reportingIP=""; // private server - no reporting ("armedass.master.gamespy.com" to report to the master server)

voteMissionPlayers=3; // start voting for missions when 3 players connect

checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; //list of files to check for identity

kickduplicate=1; // do not allow duplicate id

equalModRequired=1; // require equal mod

persistent=1;

maxPlayers=11; // number of players

<span style='color:red'>class Missions

{

class MPCTF_01   // name for the mission, can be anything

{

     template = mp04cleansweep.sara;

     cadetMode = 1;   // difficulty 0=veteran 1=cadet (not only AI, but radar, map etc)

};

};</span>

Stop the server add the red text to your server.cfg, save it, then restart the server, now when you connect a map will be selected.... thumbs-up.gif

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Kello,

I tried your code but I got this message here:

Quote[/b] ]File server.cfg, line 19:/Missions/: '(' encountered instead of '{'

The line 19 is:

Quote[/b] ]

maxPlayers=11; // number of players

I would like to start with the Evolution game. I put this:

Quote[/b] ]

class Missions

{

class (Coop30) Evolution v1.5a   // name for the mission, can be anything

{

    template=EvolutionV1.5a.sara;

    cadetMode=1;   // difficulty 0=veteran 1=cadet (not only AI, but radar, map etc)

};

};

Do you know what's wrong?

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Quote[/b] ]// comments are written with "//" in front of them.

// server.cfg

passwordAdmin="test"; // password to protect admin access

password=""; // password required to connect to server

hostname="ARMA";

motd[]=

{

"Welcome to my ARMA server.",

"Hosted by me.",

}; // Welcome message, two lines "," means 'new line'

motdInterval=1; // if motd has multiple lines, how fast to show these in succession (default is 5 seconds).

voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote

reportingIP=""; // private server - no reporting ("armedass.master.gamespy.com" to report to the master server)

voteMissionPlayers=3; // start voting for missions when 3 players connect

checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; //list of files to check for identity

kickduplicate=1; // do not allow duplicate id

equalModRequired=1; // require equal mod

persistent=1;

maxPlayers=11; // number of players

class Missions

{

class MPCTF_01 // name for the mission, can be anything

{

template = EvolutionV1.5a.sara;

cadetMode = 1; // difficulty 0=veteran 1=cadet (not only AI, but radar, map etc)

};

};

Copy and paste that into your server.cfg, then change your passwords etc..

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Thanks Kello,

Working fine now! wink_o.gif

Do you know how to put the name (Coop30) Evolution 1.5a at the server list? The list where we chose the server to play?

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Do you know how to put the name (Coop30) Evolution 1.5a at the server list? The list where we chose the server to play?

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">hostname="(Coop30) Evolution 1.5a"in your server.cfg will show '(Coop30) Evolution 1.5a' as your server's name. wink_o.gif

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Or if your talkin about how to find the server easier ingame, go to the filter button at the bottom of the server page, and type the name of your server in there smile_o.gif

Another thing, if you are running evolution only i would change the vote threshhold to '2', to stop joe public loggin in and starting the map again, when they do this everyone loses their rank.... crazy_o.gif

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Thanks, I'll change this value on my server.cfg

I think everything is working fine now the only problem is with the LAG. The ping is very good for my friends, but when they get inside the cities, the lag starts, the textures take time to load etc...

But I'll try to change some values at my arma.cfg now!

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