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SyN0

Bad Bug with Flood & Tide

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Is this a mission you created or a mission that came with the game? How about a little LESS DETAIL next time?confused.gif

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Just set the time "If this is a non-campaign mission" to be a low or lower tide situation, there are high and low tides in the game.

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its a self-created mission. But time setting is not really a good bug fix. fix the tide hight and we have no problems.

here are screenshots of flooded streets:

http://home.ecore.net/le-scene/h5.jpg

http://home.ecore.net/le-scene/h6.jpg

http://home.ecore.net/le-scene/h7.jpg

<a href="http://home.ecore.net/le-scene/h8.jpg

note:" target="_blank">http://home.ecore.net/le-scene/h8.jpg

note:</a> i use no unofficial addon!

(Edited by SyN0 at 2:42 am on Dec. 21, 2001)

(Edited by SyN0 at 2:49 am on Dec. 21, 2001)

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Do you know the meaning of LESS DETAIL.

Make yer files smaller dude.

Btw. No idea.

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that actualy looks kinda kewl!!! Would be nice addition if you could work the flood into the map strategy some how!

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No its not a permanent fix, but it would be a fix for your mission no?

Who knows, maybe this is BIS way of alterting us to the effects of global warming smile.gif

Seriously, does this only happen on Kolgujev? Or all the islands?

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It is sorta cool. I want BIS to tell use (or me at least smile.gif) what formulas they are using to calculate the tides (and sunrise/set, moonrise/set, moon phase, etc.) so I can make a utility to tell you when a certain condition will happen. It would be nice for mission makers because they could avoid or seek out super high tides like this as they desired...

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