damones 0 Posted May 30, 2007 Howdy all I was wondering are bargate and trafficlightpole static objects or can you set parameters to them, like close the gate, it's now open by default, or change the color of light in pole...? Another thing i tried to get Ai soldier to throw something but obviously i screwed something up and didnt get it work... i found this from biki, soldier fire ["throw","SmokeShell","SmokeShell"] for ofp, does it work in arma? Thanks in advance! Share this post Link to post Share on other sites
johnnyboy 3797 Posted May 30, 2007 Bargates built into the map are static, and cannot be opened/closed. Bargates placed via the editor can be opened and closed. See this OFPEC forum post on how to do this: http://www.ofpec.com/index.p....28690.0 On about the 9th post down (in the above ofpec forum link), I uploaded a test mission showing a bargate in action. Share this post Link to post Share on other sites
Curatalo 0 Posted May 31, 2007 And I also have been looking for a script/addon for the AI to throw objects at the Soldiers. (small rocks, cans.etc..) Share this post Link to post Share on other sites
Taurus 20 Posted May 31, 2007 soldier fire ["throw","SmokeShell","SmokeShell"] for ofp, does it work in arma? Thanks in advance! Yes. For your other question. This might not the true, but I've heard as rumor(i.e. I've read it somewhere) saying that you can use the "close" thingy on obj as long as you know the object ID. Same "should" go for the traffic-lights, Share this post Link to post Share on other sites
damones 0 Posted May 31, 2007 thanks for the answers lads! cleared things out Share this post Link to post Share on other sites