sotose 0 Posted February 14, 2002 Hello all,I've been a lurker in here for a few months.I now step out from the bush I was hiding in to bring you my "very own wish list for OFP" First of all,the idea that intigued me most,ever since I played "enemy engaged" is a dynamic campaign for OFP. Imaggine this:Malden is divided in two.Half is red territory and half is american.the computer generates missions which you can choose to leave or take.So let's say that you choose to take part in a helo flight in order to take over a red base.As soon as you attack the base,the red HQ gives the all clear for a flight of hinds/frogs to counter your threat and so on and so forth. Anyone who has played Enemy engaged will know exactly what I'm talking about.Same concept although you're not stuck with helos.You can be infantry,tank commander ect ect. I understand that this is impossible with the means we have right now,but i was wondering if this can be done after the SDk's (such as oxygen) are released. Also,I'd love to see some form of avionics for air units as well as more realistic flight model.Add the ability to crash land and survive in a helo and i'm set for life I'm interested in hearing your wishes/ideas.What features do you want to see the most in OFP.Doesn't matter if it's do-able or not.Let's hear them all Mabye those nice people at BIS will take them into consideration and incorporate some in IL *hint hint hint* Share this post Link to post Share on other sites
shadow 6 Posted February 14, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">I understand that this is impossible with the means we have right now,but i was wondering if this can be done after the SDk's (such as oxygen) are released. <span id='postcolor'> This is'nt entirely true. You can make this right now. Only not splitted into many missions. You'll have to make it as a single BIG mission. And if you plan on making it in the size of Enemy Engaged, then you probably would'nt live long enough to experience half of it And as for multiplayer... well LAN-only! Share this post Link to post Share on other sites
Sweeper 0 Posted February 15, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">Also,I'd love to see some form of avionics for air units as well as more realistic flight model.Add the ability to crash land and survive in a helo and i'm set for life <span id='postcolor'> Well if you are hit bad we have to hear "bitching betty" say Avionics Failure all day?? Still it sounds cool never tried that mod but it sounds good. As a pilot well I'm good very good. As driver well CLEAR THE ROAD and i'll hit something Share this post Link to post Share on other sites
shadow 6 Posted February 15, 2002 APR-39 FAILURE - APR-39 FAILURE - APR-39 FAILURE - APR-39 FAILURE - APR-39 FAILURE - APR-39 FAILURE - WARNING RPM LOW - WARNING RPM LOW - WARNING RPM LOW - WARNING RPM LOW - WARNING RPM LOW - WARNING OIL TEMPERATURE HIGH - WARNING OIL TEMPERATURE HIGH - WARNING OIL TEMPERATURE HIGH - WARNING OIL TEMPERATURE HIGH - WARNING OIL TEMPERATURE HIGH - -SHIT! WE'RE HIT! -GET US THE HELL OUTTA HERE! -SAM! ... SAM! Anyone remember Jane's Longbow 2? Share this post Link to post Share on other sites
Guest Posted February 15, 2002 It would be awesome to be able to survive a crash or maybe that a few die and a few live. That would be so amazingly cool! Share this post Link to post Share on other sites
Charlie_McSheenie 1 Posted February 15, 2002 Maybe the chance to pull off emergency landings. As it is now unless you eject you're fucked. Maybe if the damage isn't that significant (eg there are under 30 rounds of shilka death lead in your chassis) you can maybe try and find somewhere to land (in an emergency, last chance style of course) even better like on il2 where oil splatters up on the wind screen. The damage modelling from il2 would be pretty cool as well Share this post Link to post Share on other sites
Sir Smokes Alot 0 Posted February 15, 2002 I Â survived a chopper crash once. I was stuck in the cockpit but I was alive. I an not sure if it was bug or that if it was post to happen. Share this post Link to post Share on other sites
InqWiper 0 Posted February 15, 2002 To add more realism to these non-leathal chopper crashes, maybe we have some ppl here would like to help BIS out by crashing with choppers IRL. Then they would know what crashes you survive, what kind of dammage you will take from the crash and how much of the brain will be left in the head. U can already f_ck up pretty much with the heli without it exploding. Just keep ejecting... Share this post Link to post Share on other sites
PitViper 0 Posted February 15, 2002 hmmm.. the helicopters explode whenever they hit the ground. that shouldn't happen all the time. Share this post Link to post Share on other sites
Charlie_McSheenie 1 Posted February 15, 2002 To be honest i was talking about the planes (i'd just been talking to redstorm who told me about independance lost (which i didn't know about until earlier dammit ) and said there might be more planes, so i had planes on my mind ). There is no doubt appeal in crash landing a frogfoot into one of those lovely picturesque vally's of opf and surviving, narrowing avoiding trees, bushes and sodding bmps (they seem to be everywhere nowadays) all to jump out, leg it and then get killed by flying shrapnel flying out of your exploding jet fighter/bomber As far as i see it, if you are are shot down in a gunship there is no way to survive, unless of course you're in a havoc or hokum, cos they are designed for that kind of thing, with pilot safety in mind (as well as killing), whereas the US couldn't give a fuck about their gunship pilots Share this post Link to post Share on other sites
Damage Inc 0 Posted February 15, 2002 You can survive a plane crash if you crash into another plane in the air and start flying backwards Looks funny. Share this post Link to post Share on other sites
Charlie_McSheenie 1 Posted February 15, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Damage Inc @ Feb. 15 2002,18:01)</td></tr><tr><td id="QUOTE">You can survive a plane crash if you crash into another plane in the air and start flying backwards Looks funny.<span id='postcolor'> I haven't tried that yet Share this post Link to post Share on other sites
Sir Smokes Alot 0 Posted February 15, 2002 Yes now I under stand I was hit by a cobra That is cool I had no idea. I was stick in hind for sometime for I could get out! Share this post Link to post Share on other sites
shadow 6 Posted February 15, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Ruskie @ Feb. 15 2002,17:58)</td></tr><tr><td id="QUOTE">As far as i see it, if you are are shot down in a gunship there is no way to survive, unless of course you're in a havoc or hokum, cos they are designed for that kind of thing, with pilot safety in mind (as well as killing), whereas the US couldn't give a fuck about their gunship pilots <span id='postcolor'> FYI: The Apache is the worlds most 'protective' chopper for its crew. It can crash with speeds in excess of 150km/h and still 85% survivability for the crew. I can't find my Jane's Ref. right now or I would give you the exact numbers Share this post Link to post Share on other sites
Charlie_McSheenie 1 Posted February 15, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Shadow @ Feb. 15 2002,19:24)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE">As far as i see it, if you are are shot down in a gunship there is no way to survive, unless of course you're in a havoc or hokum, cos they are designed for that kind of thing, with pilot safety in mind (as well as killing), whereas the US couldn't give a fuck about their gunship pilots <span id='postcolor'> FYI: The Apache is the worlds most 'protective' chopper for its crew. It can crash with speeds in excess of 150km/h and still 85% survivability for the crew. I can't find my Jane's Ref. right now or I would give you the exact numbers <span id='postcolor'> Well, the both the hokum and havoc have working, tried and tested ejection system for the pilots. the havoc can carry up to 3 people (downed aircrews). the hokum can operate for 30 minutes with no oil, and isn't effected by any weather conditions (thanks to dual rotors). It can have more armor strapped onto it as well while the effects of the ejection sequences have knock out effects on the pilots sometimes (much the same as a jet ejector would) they don't need to go down with the chopper, which could potentially kill them. generally kamov and mi spent shitloads on these sytems, kamov especially. Whereas the US are know concentrating on building snazzy chassis for stealthy purposes. i've got a suspicion that those stats you put down are just assumptions, i doubt enough apaches have been shot down in order to get such results, especially since they'd probably crash behind enemy lines (and will probably get killed by the enemy). - Share this post Link to post Share on other sites
sotose 0 Posted February 15, 2002 <This is'nt entirely true. You can make this right now. Only not splitted into many missions. You'll have to make it as a single BIG mission. And if you plan on making it in the size of Enemy Engaged, then you probably would'nt live long enough to experience half of it And as for multiplayer... well LAN-only! > Yes,you could make one BIG mission with multiple choices when it comes to picking a mission but it's still scripted. In enemy engaged you could win and lose territory thus dragging a battle on for days.Plus all missions for a campaign were created real time by the Ai something you cannot currently do in OFP Now don't get me wrong,I LOVE OFP,but a feature like this would end any semblance of social life once and for all for me Share this post Link to post Share on other sites
Enigmus 0 Posted February 16, 2002 I'll tell you what would be on my wish list. Fix the AT and Custov Lock-on problem. Make plane flight a little more acurate. Add a few Silenced Sniper Rifles Add feild Artillary. most important: JOIN DURING PLAY!! ok, my rant is over. Share this post Link to post Share on other sites
sotose 0 Posted February 16, 2002 Yep,join during play is a must. It's so difficult to just load up OFP and just join a server right now. The best way to implement it in my opinion would be like this:People joining a server spawn in a base a few miles away from the frontline.they are then taken vie APC or truck or whatever to the frontline. This would add a new exciting element to OFP REINFORCEMENTS! Immagine being outnumbered and outgunned when suddently a truck stops 200m away and 4-5 soldiers come rushing to your aid. Share this post Link to post Share on other sites
Enigmus 0 Posted February 16, 2002 Ehh.. doesn't have to be that hard. I'm a mapper and That wouldn't quite fit without overhauling the entire game engine. I would just suggest that we a game is in progress that you can choose from the unused or AI spots in the game. so you make a 20 player map 15 players are in game 5 slots are free. Easy concepted. They had this in the game Freespace. No biggy I'm sure it wouldn't be extensive to have put in. Share this post Link to post Share on other sites
Sweeper 0 Posted February 16, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Shadow @ Feb. 15 2002,11:00)</td></tr><tr><td id="QUOTE">APR-39 FAILURE - APR-39 FAILURE - APR-39 FAILURE - APR-39 FAILURE - APR-39 FAILURE - APR-39 FAILURE - WARNING RPM LOW - WARNING RPM LOW - WARNING RPM LOW - WARNING RPM LOW - WARNING RPM LOW - WARNING OIL TEMPERATURE HIGH - WARNING OIL TEMPERATURE HIGH - WARNING OIL TEMPERATURE HIGH - WARNING OIL TEMPERATURE HIGH - WARNING OIL TEMPERATURE HIGH - -SHIT! WE'RE HIT! -GET US THE HELL OUTTA HERE! -SAM! ... SAM! Anyone remember Jane's Longbow 2? <span id='postcolor'> First you hear a continous beeping sound because you have a missile locked at you. Then the tone changes to alert you that a missile has been fired. If bad luck you Hear Avionics failure, Hydraulics failure and 100% damage to control surfaces. And at the end after a fuel explosion you hear electric failure. Take my word for it. In TAW you have all of theese at once!!! I had all of them with a fuel leak. And also my airbrake hung up under landing. Hydraulics was gone and i could'nt retract it so to keep airspeed up i had to turn on the afterburners sacrficing a lot of fuel which I obviously didn't have much of. Share this post Link to post Share on other sites
shadow 6 Posted February 17, 2002 I've had quite a few failing systems when I flew Longbow2 too There were so many failures I allmost went in to the option screen to turn bitchin' betty OFF hehe Share this post Link to post Share on other sites
Sweeper 0 Posted February 20, 2002 9--></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Shadow @ Feb. 16 2002,029)</td></tr><tr><td id="QUOTE">I've had quite a few failing systems when I flew Longbow2 too There were so many failures I allmost went in to the option screen to turn bitchin' betty OFF hehe <span id='postcolor'> There is a button for it in the F-22. But i haven't found it yet but it stands in the manual. I have never managed to land with all those failures. I glode last night. glide, glided, Gloded? Well H.ell i crashed anyway. For any unexperienced pilot ALWAYS climb as high as possible when you are low on fuel. Managed to glide 100 miles from 35000 feet, man that was tough. And Helo's don't exatcly glide do they, thats why I preferred the F-22 for the job. Share this post Link to post Share on other sites