Impavido 0 Posted May 12, 2007 I know it must have something to do with the ID #'s in the editor map. What is the proper syntax for a trigger to detect the destruction of a map building? Share this post Link to post Share on other sites
Op4 BuhBye 0 Posted May 12, 2007 This same question was put up not 2 weeks ago. "Search" It has nothing to do with IDs, group a trigger to the building and set it to "static object" not present. Share this post Link to post Share on other sites