teach 1 Posted December 21, 2001 Kinda says it all doesn't it. I also think this is not new but just something that I have wanted to post for awhile. Why do hand grenades explode on contact rather than after a delay? If you toss one off a cliff, it wont explode until it hits the ground. If you toss one and it hits a wall 1 foot from you...it instantly explodes. Share this post Link to post Share on other sites
tlx 0 Posted December 21, 2001 Yep, thats right they're more like nitro. Share this post Link to post Share on other sites
amos m 0 Posted December 22, 2001 Yup. Has caught me many o' time. Also, why don't big explosions tear off limbs and stuff. Share this post Link to post Share on other sites
Drewus 0 Posted December 22, 2001 I think it has more to do with the fact that OFP doesn't really have the greatest bouncing/ rebounding physics. So bouncing grenades off of walls wouldn't quite work out the way it's supposed to. Amos, if your looking for gibs and limbs being strewn all over the place then go and take a look at Quake 3 Share this post Link to post Share on other sites
amos m 0 Posted December 22, 2001 Ummm....I've seen Q3. Was just saying that this is suppose to be a realistic game. duh. Share this post Link to post Share on other sites