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bagman

V-Sync Enabled By Default ?

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Hi there

I seem to recall reading somewhere on this forum that

V-Sync is enabled by default and that it is advised to force off in your graphic card control panel.

Is that true ? Is V-sync on by default ?

There are no options in-game for V-Sync and from poking around in the game folder I see no mention either.

Just curious

cheers

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it is true. It kills fps and locks them at 60. Disabling it help a lot.

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Actually, it locks the fps at your monitors refresh rate. So in my case, it's 85 fps.

And you might be able to turn it off from your video cards control panel.

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Thanks guys

I'm wondering if I use the Direct3D utility in RivaTuner 2, whether the forced Tripple Buffering would assist ?

That way you can avoid tearing but maintain reasonable FPS.

Of course that's assuming I do nothing to disable V-sync.

cheers

mmm..I just realised perhaps that's a mute point. Tearing happens when your FPS exceeds your refresh rate. As the refresh rate on my LCD is 75hz, from reading some posts here your lucky to achieve FPS with Arma anywhere near 75FPS.

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arma uses it's own version of triple buffer, so its not needed.

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arma uses it's own version of triple buffer, so its not needed.

Thanks for that, didn't realise.

How do you guys find out stuff like that ??

Always amazes me the little bits of extra info some people manage to come up with.

Makes life simple for guys like me

cheers

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i would go for nhancer if i am not OCing my GPU

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Suma [Dev] stated somewhere that ArmA [as OFP before it]

uses some unique techniques, different from 'standard' ones

used in many other [say; mainstream] games, which go

pretty much to the border of whats possible.

There are differences in their implementation of vsync and

texture filtering to accomplish things in ArmA[optimizing].

If he reads this, I hope he just jumps in and give some explanations,

because my description is pretty weak.

bagman, you should also try out nhancer 2.2.3

http://www.nhancer.com/

to be able to define game profiles for each game separately,

rather than using the Nvidia control panel.

Major reasons are, this little prog keeps all your settings

[make one global profil for 'everyday' use and specific ones

for certain games] whereas if you install new drivers, your

Nvidia profiles could get lost easily.

Since ArmA works in an different way than most other games,

forcing AA/AF/vsync through nhancer will increase visual

quality in the game, but *decrease* performance a lot.

So, if you are just using it for forcing vsync off, you're all set.

Just keep in mind that some games need vsync turned on

to avoid tearing.

Note, that ingame 'maximum' settings will provide less

visual quality but better performance due to optimizations;

vs.

nhancer maximum possible settings. (including forced transparency AA/CSAA)

You'll see, if you want to try it out. smile_o.gif

Btw;..1.06(US demo and soon retail) is even more heavily

optimized compared to 1.05...more performance, but it shows.

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