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bennie1983nl

Dutch infantry -- Holland May 1940

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wrong colour .. i know

veld6bp4.jpg

BUT i made a mistake.... it schoot the wrong direction..... whistle.gif

and if i am the "gunner"... the canon rotate and rotate... (spinning)

commander view "looks" good.....

whistle.gif

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Hello everyone!

I know to make a model and i know the basics of skinning.

But can some one help me with selections ? to make the model work?

who has time left?

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Youtube

Same movie who you can download a few post above

BUT

DeadParrot and I will work further on this mod and will work on a new part.

Grebbeberg

Battle between Dutch troops and German Wehrmacht and Waffen SS group "Der Fürher"

Info about the Grebbeberg battle in english!

Plan

*Update the Grebbeberg map/island

*Make artillery

*AT-canons

*Bunkers with MG's

*Other defence stuff

And on this project are just 2 persons working .....

We can alwasy use help from addons builders

And for i forget

xmas_o.gif

Happy Holidays!

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mg2xa6.jpg

How do we solve this?

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">#define TEast        0

#define TWest        1

#define TGuerrila    2

#define TCivilian    3

#define TSideUnknown 4

#define TEnemy       5

#define TFriendly    6

#define TLogic       7

#define true  1

#define false 0

#define private   0

#define protected 1

#define public    2

#define WeaponNoSlot        0

#define WeaponSlotPrimary   1

#define WeaponSlotSecondary 16

#define WeaponSlotItem      256

#define WeaponSlotBinocular 4096

#define WeaponHardMounted   65536

#define CanSeeRadar   1

#define CanSeeRye     2

#define CanSeeOptics  4

#define CanSeeEar     8

#define CanSeeCompass 16

#define CanSeeRadarC  CanSeeRadar+CanSeeCompass

#define CanSeeAll     31

class CfgPatches

{

 class iohstaticmg

 {

   units[]={};

   weapons[]={};

   requiredVersion=1.96;

   requiredAddons[]={};

 };

};

class CfgModels

{

 class default {};

 class Weapon:default {};

 class iohstaticmgah:Weapon{};

};

class CfgWeapons

{

 class default {};

 class MGun:default {};

 class MachineGun7_6:MGun {};

 class iohstaticmgmag:MachineGun7_6

 {

   ammo="Bullet7_6";

   displayName="Machinegun";

   displayNameMagazine="Machinegun";

   shortNameMagazine="MG";

   count=250;

 };

};

class CfgVehicles

{

 class All {};

 class AllVehicles:All {};

 class Land:AllVehicles {};

 class LandVehicle:Land {};

 class Tank:LandVehicle {};

 class APC:Tank {};

 class M113:APC {};

 class M2StaticMG: M113 {};

 class iohstaticmgah: M2StaticMG

 {

   displayName="MG Schwarzlose";

   model="\IOH_MG\iohstaticmgah";

   vehicleclass="IOH MG";

   picture=m2;

   crew ="IOH_DP";

   gunnerOpticsModel="optika_pk";

   gunnerAction="ManActT80Gunner";

   gunnerInAction="ManActT80Gunner";

   side=1;

   cost=1000;

   weapons[]={"iohstaticmgmag"};

   magazines[]={"iohstaticmgmag","iohstaticmgmag","iohstaticmgmag"};

   class Turret

   {

     gunAxis="OsaHlavne";

     turretAxis="OsaVeze";

     soundServo[]={};

     gunBeg="usti hlavne";

     gunEnd="konec hlavne";

     minElev=-20;

     maxElev=+20;

     minTurn=-60;

     maxTurn=+60;

     body="OtocVez";

     gun="OtocHlaven";

 };

};

//class CfgNonAIVehicles

//{

//  class ProxyWeapon{};

//  class Proxytpillbox: ProxyWeapon{};

//};

//

//class CfgVehicleActions

//{

//  m2pGunner="LyingToBinocLying";

//};

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Seems like your proxy is missing/having a rong selection attached. Or maby the proxy its placed too low(can't see if its showing the animation).

STGN

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Seems like your proxy is missing/having a rong selection attached. Or maby the proxy its placed too low(can't see if its showing the animation).

STGN

proxy:M113gunner.01 ?

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Well I have never made a static MG, was merly trying to guess based on my previous expirence with modding in OFP. And a man in the ground usualy means somthing wrong in the selection department have you made sure that only that only the needed selections are attached to the proxy? Have you tried to lift up the proxy?

STGN

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The model of the machinegun was designed with the gunner lying down. You did put a standing tank crew man in that space? The lines you commented out give the clue.

I will send you my config. The proxy has to be corrected anyway because his hands are in front of the handle bars. It was not finished.

Read your mail.

By the way: what is the IOH_DP?

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IOH_DP is the class of a regular Dutch soldier

(DP DienstPlicht)

Should i send you the other dutch regimenst that i have?

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I got some different test-folders

1 of 428 MB 2 maps and dutch addons with IOE addons

1of 1,82 GB! IOE IOH 2maps  2 airport maps 3 WIP island (like moerdijk) and other ww2 stuff

and everthing (almost 100% done) folder (FULL-MOD) 891 MB

(and getting bigger) crazy_o.gif

Addons for the airport is 461MB.....

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My dear. You should be cutting back on the file size. What is the file size with full PBO compression?

You should look for the common parts and relocate them to another common directory. The regiments contain a lot of the same things over and over. Only the regiment uniforms are a little different.

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I learned something new Hidden selections

I am Burner (Dennis) greatfull for his time!

1 army regiment addons was 22 MB and now is 1 reduced too 9mb!!

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The gun works fine for me, just move up the proxy( in 02) to your desired hight. The only bug I saw was that the gunner was a little difficult to shoot unlike a M2 gunner.

STGN

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@ STGN The (Static) MG problem is solved by DeadParrot smile_o.gif

Thanks for your time BTW wink_o.gif

I am now working on the Spandau AA gun, try to finish it.

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Hello to all,

Sorry i haven't done much on this mod (with OFP) ....

Some know that i also have the hobby Re-enactment.

Mainly Fallschirmjager 1940-1945.

10 May

I will be in Dordtrecht for a re-enactment battle (without fire ... ??)

--- Dordt Open Stad 2007

I will be a Fallschimrjager , Rank Jager.

1000377.th.jpg

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Hi To All!

I have learned alot about the Dutch Army of 1940

Some pics

http://www.flickr.com/photos/richardvanhoek/tags/dordrechtopenstad/show/

http://www.flickr.com/photos/sebastiaancollectie/sets/72157617958856953/

I will conineu further with this mod.

I will send to my team (Bikkel & DeadParrot) what is ready (or almost ready) addons soon.

And hope that will go further with this mod. (Or i am alone again)

André

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Well trenches is to diffelcult for me.

So i am looking for something else.

grebx1.th.jpg

grebx2.th.jpg

Do you have a suggestion?

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Is there an ofp skinner in tha house?

We can use one!

We got some artillery what needs some colour.

---------- Post added at 12:08 PM ---------- Previous post was at 11:49 AM ----------

art19402.th.jpg

I forgot something :banghead:

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http://www.uitzendinggemist.nl/index.php/aflevering?aflID=10208735&md5=6d47ca8824fcdde13753045bcf5cef21

Here is a link to uniek footage/video of the Dutch Army 1939-1940

You wil see Trainging, break-time, winter fun and many more. Black-White and in full colour!

How civil live look at the soldiers.

Click on "Bekijk uitzending" left below in orange

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