Doolittle 0 Posted May 1, 2007 I heard that if you create a static object such as a building, because of the new damage model... if you destroy the building, it will not show up as destroyed to anyone. Is this true?? Is there a way around this or does anyone (BIS) have plans to fix this?? Kind of ruins the whole CTI idea where you make buildings. I also don't understand how you can createVehicleLocal!? If I create a local M1A1 and then drive around in it, what do other people see??? Is the answer to "fixing" the building bug to createVehicleLocal a building on everyone's machine?? Doolittle Share this post Link to post Share on other sites
maddogx 13 Posted May 1, 2007 I heard that if you create a static object such as a building, because of the new damage model... if you destroy the building, it will not show up as destroyed to anyone. Â Is this true?? Â Is there a way around this or does anyone (BIS) have plans to fix this?? Â Kind of ruins the whole CTI idea where you make buildings.I also don't understand how you can createVehicleLocal!? Â If I create a local M1A1 and then drive around in it, what do other people see??? Is the answer to "fixing" the building bug to createVehicleLocal a building on everyone's machine?? Doolittle I can't say anything about the building damage bug, but createVehicleLocal is actually quite useful, for example creating client side helper objects for certain scripts. I use the command in my Explosion FX and my after action review script. I don't think creating a tank locally would be a good idea in an MP game. Share this post Link to post Share on other sites
UNN 0 Posted May 1, 2007 I read a comment from raedor, in some thread (which I can't find now). Where he mentioned the locality only effecting certain static classes like "house". So if you inherit from a class above that, you can avoid having to synch the objects yourself? Quote[/b] ]If I create a local M1A1 and then drive around in it, what do other people see??? Probably your character stood at the position you were, when you entered the tank. The game creates a temporary instance of you, when you get into a vehice. Share this post Link to post Share on other sites