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Roughneck

server setup help please

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we are beta testing a dedi server from primary target, and have the evolution mission running, but we have a few problems we cant figure out the server settings.

In the server cfg we named our server etc but when you go to the server list in game it shows a different name. (name of the server DAL30 = Dallas 30) the named we named it in the cfg is Primary Targets Test Dedi. and in the server list it shows as creating wtf is this and why lol.  Would love some input for this.

we want the server running the evolution mission only and when your looking to join our game its not saying creating.

Thanks alot!!!!

snag0001ag9.th.png

my server.cfg

Quote[/b] ][/

passwordAdmin = ""; // password to protect admin access

password = ""; // password server

hostname="Primary Target Dedi Test Server"; // server name

motd[]=

{

"Welcome to Primary Targets Test Server",

"Visit us at www.primarytarget.com",

"For all your Game Server Needs",

"Visit www.cba-clan.com"

};

motdInterval=1;

3rdPersonView=2; // 1 cadetto - 2 veterano

maxCustomFileSize=200000; // dimensione massima file custom in byte

voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote

reportingIP="master.gamespy.com"; // private server - no reporting

voteMissionPlayers=1; // start voting when 3 players connect

checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; //list of files to check for identity

kickduplicate=1; // do not allow duplicate id

maxPlayers = 24; // numero massimo utenti sul server

equalModRequired=1; // require equal mod

};

class Missions

{

class mission0   // name for the mission, can be anything

{

     template = EvolutionV1.5a.Sara;

     cadetMode = 1;   // difficulty 0=veteran 1=cadet (not only AI, but radar, map etc)

};

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we have the command line in the exe, we are doing this through a control panel

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Do you see your welcome message if you connect to this DAL30?

btw "3rdPersonView=2; // 1 cadetto - 2 veterano" won't do anything as this option doesn't exist afaik.

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we have the command line in the exe, we are doing this through a control panel

Are you sure parameters are correctly passed to the server.exe then?

Please post the call which you are using to start the server.

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well if the config read as follows then the first [/ at the top is the problem

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">[/

passwordAdmin = ""; // password to protect admin access

password = ""; // password server

hostname="Primary Target Dedi Test Server"; // server name

motd[]=

{

"Welcome to Primary Targets Test Server",

"Visit us at www.primarytarget.com",

"For all your Game Server Needs",

"Visit www.cba-clan.com"

};

motdInterval=1;

3rdPersonView=2; // 1 cadetto - 2 veterano

maxCustomFileSize=200000; // dimensione massima file custom in byte

voteThreshold=0.33; // when one third agrees, this is enough to confirm a vote

reportingIP="master.gamespy.com"; // private server - no reporting

voteMissionPlayers=1; // start voting when 3 players connect

checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"}; //list of files to check for identity

kickduplicate=1; // do not allow duplicate id

maxPlayers = 24; // numero massimo utenti sul server

equalModRequired=1; // require equal mod

};

class Missions

{

class mission0   // name for the mission, can be anything

{

    template = EvolutionV1.5a.Sara;

    cadetMode = 1;   // difficulty 0=veteran 1=cadet (not only AI, but radar, map etc)

};

Also you might wanna add some param's I.E. defualt mission settings

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">

class Mission3

{

template=MP04CLEANSWEEP.SARA;

param1=6;

param2=3;

cadetMode = 0;

};

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what does this do? i dont understnad this at all lol

param1=6;

param2=3;

if you run the evolution mod can you post me up a correct cfg for that, and what needs to be done to the exe.

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ok im gaining now, now i see it in the server list, and i start to join and see message of the day, But it says waiting on host and we just sit there. what could be the problem now?

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try this to create the server config localy then just copy it over to your server

param1 &  param2 are the defualt mission settings

(small box's on the bottom left)

link to my server tool .net 2.0 required

ArMaTeC Dedicated server tool main page

Setup download

as for it just sayign waiting for host thats because the defualt missions are incorrect or maybe missing. Set a admin password and just loign with #login "admin password" then type #missions with will load up the mission selection

hope this helps

Edit sorry for the delay bloody vista lol

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">  password ="Spass";

  passwordAdmin ="Apass";

  reportingIP ="armedass.master.gamespy.com";

  maxPlayers=65;

  hostname="Primary Targets Test Server";

motd[]=

{

"Welcome to Primary Targets Test Server",

"Visit us at www.primarytarget.com",

"For all your Game Server Needs",

"Visit www.cba-clan.com"

};

  voteMissionPlayers=3;

  motdInterval=1;

  voteThreshold=0.33;

  disableVoN=1;

  persistent=1;

checkfiles[]={

"AddOns\wheeled.pbo",

"AddOns\weapons.pbo",

"AddOns\water.pbo",

"AddOns\ui.pbo",

"AddOns\tracked.pbo",

"AddOns\sara.pbo",

"AddOns\roads.pbo",

"AddOns\misc.pbo",

"AddOns\characters.pbo",

"AddOns\Ca.pbo",

"AddOns\buildings.pbo",

"AddOns\Anims.pbo",

"AddOns\air.pbo",

"AddOns\voice.pbo",

"AddOns\sounds.pbo",

"AddOns\signs.pbo",

"AddOns\rocks.pbo",

"AddOns\plants.pbo",

"AddOns\desert.pbo",

"AddOns\animals.pbo",

"AddOns\Civilians.pbo",

"AddOns\LANGUAGE.PBO",

"Dta\BIN.PBO",

"Dta\core.pbo",

};

class Missions

{

class Mission0

{

  template=EvolutionV1.5a.Sara;

  param1=3;

  param2=0;

  cadetMode = 0;

};

class Mission1

{

  template=MP01SEIZETHECITY.SARA;

  param1=1;

  param2=2;

  cadetMode = 0;

};

class Mission2

{

  template=M02CaptureTheFlag.Sara;

  param1=2;

  param2=3;

  cadetMode = 0;

};

class Mission3

{

  template=MP03ARMOREDFIST.SARA;

  param1=3;

  param2=7;

  cadetMode = 0;

};

class Mission4

{

  template=MP04CLEANSWEEP.SARA;

  param1=6;

  param2=3;

  cadetMode = 0;

};

class Mission5

{

  template=MP15SECTORCONTROL.SARA;

  param1=2;

  param2=1;

  cadetMode = 0;

};

class Mission6

{

  template=MP13FLAGFIGHT2.SARA;

  param1=2;

  param2=3;

  cadetMode = 0;

};

class Mission7

{

  template=MP01SEIZETHECITY.SARA;

  param1=1;

  param2=2;

  cadetMode = 0;

};

class Mission8

{

  template=M02CaptureTheFlag.Sara;

  param1=2;

  param2=3;

  cadetMode = 0;

};

class Mission9

{

  template=MP03ARMOREDFIST.SARA;

  param1=3;

  param2=7;

  cadetMode = 0;

};

class Mission10

{

  template=MP04CLEANSWEEP.SARA;

  param1=6;

  param2=3;

  cadetMode = 0;

};

class Mission11

{

  template=MP15SECTORCONTROL.SARA;

  param1=2;

  param2=1;

  cadetMode = 0;

};

class Mission12

{

  template=MP13FLAGFIGHT2.SARA;

  param1=2;

  param2=3;

  cadetMode = 0;

};

class Mission13

{

  template=EvolutionV1.5a.Sara;

  param1=2;

  param2=2;

  cadetMode = 0;

};

};

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ok i cant even join now, all it does it lock me up  and say waiting on host,  iwas able to get into the waiting room before i tried your cfg.

i think i know we are getting a no entry error saying we dont have so and so crap. after compairing file size the server has differ sizes on alot of files compaired to mine.

addon folder has alot. Primary target moved files from another server to this one so that makes me think maybe someone installed a mod maybe. and thats why no one can join evolution mod.

i did join just fine with operation cleen sweep running this morning.

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note you can take out the file check btu othere then that this config works on my ds right now i did find if you uploaded from 2 servers the addons the signitures will be diffent creating an error we had to upload a image of the game and do a fresh install then patch it on the server to 1.05 top get it fully working with 1.05 content mayeb thats the problem

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