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tophe

What do you prefer?

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i use wings 3d (modelling, uvmapping), 3dsmax (boolean operations, rendering, texturing-normal map-specular, and the lods)

i tried a lot of modeller and for me, wings 3d is the most easy to learn and use for a beginner.

even anim8tor is really great, it uses a lot of functions.

the most important thing is to find a tool which is appropriate for you. smile_o.gif

btw oxygen is a big crap (i mean the old one), no extrude tool, no uvmapping tool, no bevel tool, no inset tool. confused_o.gif

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yea might be but oxygen isnt really meant to be a primary modelling tool

inset, bevel and extrude can make your model really messy and too high poly real quick.

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Quote[/b] ]inset, bevel and extrude can make your model really messy and too high poly real quick.

absolutely not, if your modelling is good. these tools are not to create a lot of faces, but to help the modeller in his job. these tools just need a time to be learnt.

for the moment i saw only double faces on the models which are from oxygen. because a lot of people don't know how to use the F6 keyboard. whistle.gif

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what ive meant is that you need to clean up you topology quite often if you cut or bevel

(like with tringles etc etc) this can take some time .. :/

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