Przemek_kondor 13 Posted March 17, 2007 i build mission in which i have several scripts sqf. most of them are exec many times in mission but about 1per minute. what is better (faster|more memory friendly)? -compile every scripts on mission beginning and keep pointers or compile every time when scipt is executed? (scripts have about 30 - 50 lines) Share this post Link to post Share on other sites
5133p39 16 Posted March 17, 2007 i think it's obvious - first compile and then use the reference variable. Share this post Link to post Share on other sites
Przemek_kondor 13 Posted March 17, 2007 after compilation "assebly"-code is loaded to RAM and sits there to end mission? so->multi-compilations of this same script unnecessary take RAM? Share this post Link to post Share on other sites