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Przemek_kondor

keep pointers or compile everytime ?

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i build mission in which i have several scripts sqf.

most of them are exec many times in mission but about 1per minute.

what is better (faster|more memory friendly)? -compile every scripts on mission beginning and keep pointers or compile every time when scipt is executed?

(scripts have about 30 - 50 lines)

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i think it's obvious - first compile and then use the reference variable.

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after compilation "assebly"-code is loaded to RAM and sits there to end mission?

so->multi-compilations of this same script unnecessary take RAM?

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