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HamishUK

Grenade Launcher Sight

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...or maybe an ability to turn on crosshair only when you switch to grenade throwing and GL.

That may actually be possible by removing the cross hair

graphics for everything except the grenades then switching

the cross hair feature  "on".

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The M203 sight is correct.

I agree in part you could use a round for a marker however at least you knew it would be on target and have a better idea of range and hit probability.

Let's look at it this way it's better to have them than not yes?

To be "correct" the short range markers on the leaf would be

at the bottom and the longer ranges nearer the top. To aim

you would move the foresight. I don't think they work like

that, do they? They are actually inverted and you aim using

the ramps on the leaf alone, don't you?  

But, like I said, it's still a vast improvement over nothing

(although to be sure, just a little practise is generally enough

to get the hang of how the projected grenades fly. I don't

profess to be  "elite" but I can reliably drop them where I

want them now, even without sights.)

It's a very simple sight.

See the image below:

http://en.wikipedia.org/wiki/Image:DF-ST-90-04660.JPEG

http://en.wikipedia.org/wiki/Image:M203_171.jpg

http://www.usna.edu/USMCInfo/Documents/Pubs/b2109.pdf

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Yes, but in the real world the leaf (battle) GL sight is used in

conjunction with the M16 front sight. The modelled ones

don't work in quite the same way.

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Yes, but in the real world the leaf (battle) GL sight is used in

conjunction with the M16 front sight. The modelled ones

don't work in quite the same way.

Very true that. I am wondering though if something can be implemented though?

Even if it's basic it still gives a general direction of the lob?

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