icebreakr 3159 Posted February 21, 2007 How do you detect when for example soldier named "MikeOne" arrives in the certain area and trigger doesn't go off if any of his buddies go there? Share this post Link to post Share on other sites
SenseleSS Violence 0 Posted February 21, 2007 leave the trigger that works for all of Mikeone buddies as it is and put this line in the condition: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">mikeone in thislist now the trigger only works when mikeone enters Share this post Link to post Share on other sites
dr_eyeball 16 Posted February 21, 2007 - Create player MikeOne - Create your trigger - set activation to "PRESENT" - set On Activation: "hint "Mike's here";" - Switch to Groups (F2) - Drag a link between MikeOne & the middle of the trigger. (This will change the triggers's Activation list and set it to "Vehicle".) That should work. Share this post Link to post Share on other sites