Jump to content
Sign in to follow this  
icebreakr

Detecting unit in the area?

Recommended Posts

How do you detect when for example soldier named "MikeOne" arrives in the certain area and trigger doesn't go off if any of his buddies go there?

Share this post


Link to post
Share on other sites

leave the trigger that works for all of Mikeone buddies as it is and put this line in the condition:

<table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE">mikeone in thislist

now the trigger only works when mikeone enters

Share this post


Link to post
Share on other sites

- Create player MikeOne

- Create your trigger

- set activation to "PRESENT"

- set On Activation: "hint "Mike's here";"

- Switch to Groups (F2)

- Drag a link between MikeOne & the middle of the trigger.

(This will change the triggers's Activation list and set it to "Vehicle".)

That should work.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×