lone.wolf 80 Posted February 13, 2007 Hi, i want to make a mission where i put 4 spec ops in civilians clothing and let them drive to a city, where they will find a weaponcrate... * Is it possible to make the AI dont attack and just threat this group as civilians until the AI see them with weapons?? Hope i make some sense... Thanx Share this post Link to post Share on other sites
Lolsav 0 Posted February 13, 2007 Use the SetCaptive command. When you want the AI to attack them just use a trigger to turn the condition to false. Share this post Link to post Share on other sites
shark-attack 2 Posted February 13, 2007 you could also experiment with setFirend Quote[/b] ]Description:Sets how friendly side1 is with side2. For a value smaller than 0.6 it results in being enemy, otherwise it's friendly. Share this post Link to post Share on other sites
Jingle 0 Posted February 13, 2007 I did something like that in ofp but what i did was make a new unit with incredibly hard to detect abilities (been a while) thng its camoflage in the config but in anycase it worked a treat had unit walk around an opfor base undetected in plain sight until they fired (Units in OFP homed in on gun sounds) then the enemy opened up on you. Share this post Link to post Share on other sites