AtStWalker 0 Posted January 12, 2007 Hello it's possible to change the sight-height of a firearm weapon scope in OFP ? Because i'll make a firearm-based ww2 sniper periscope but i dont't understand how to change the sight-height scope.. IActually i can see the battlefield only throught the soldier eye-line This one: Tnx Share this post Link to post Share on other sites
usmcrp 0 Posted January 12, 2007 Quote[/b] ]it's possible to change the sight-height of a firearm weapon scope in OFP ? Because i'll make a firearm-based ww2 sniper periscope but i dont't understand how to change the sight-height scope.. IActually i can see the battlefield only throught the soldier eye-line Yes it is possible, you might try searching the forums. If you can't find it, let me know. Share this post Link to post Share on other sites
AtStWalker 0 Posted January 12, 2007 hi, tnx i've tried founding a trick about the view-pilot lod but it change ingame only the position of the first person view sight / muzzle AND not the scope view (aka "V" key) position Can u help me plz ? tnx PS: i've uploaded a screen about my ID Share this post Link to post Share on other sites
orson 0 Posted January 19, 2007 Hya ATSTwalker if you config the periscope as a static / enterable , then ofc you can set the gunner view or com view to the offset you require. afaik if the periscope is a carried item it will always use the units LOS . Share this post Link to post Share on other sites
AtStWalker 0 Posted January 19, 2007 tnx orson ya i've seen it (if the periscope is a carried item) tnx Share this post Link to post Share on other sites
BraTTy 0 Posted January 20, 2007 Add a "gunnerview" vertex dudes (not that I have made many weapons) Share this post Link to post Share on other sites
AtStWalker 0 Posted January 21, 2007 bratty, hows going dude tnx i'll try asap Share this post Link to post Share on other sites
BraTTy 0 Posted January 21, 2007 Heyaz AT , not bad, I'm still kicking...working alot Really really cold outside here I have msn live messenger installed again, i pop it open on ocassion, we will chat again sometime I hope I'm excited that Arma has possibilities of turrets on planes Add the "gunnerview" vertex to your pilotview lod (thats all a weapon has,right?) and when you press "V' it will use the gunnerview vertex Share this post Link to post Share on other sites
orson 0 Posted January 22, 2007 Not made too many hand weapons , but had a look at an old project from a while back and the only mem points are barrel and spent cases , when you press V it uses the units view point . Didnt one of the WW2 teams make a static trench version (periscope) ? if it can be done i am sure someone will post here eventualy Share this post Link to post Share on other sites
AtStWalker 0 Posted January 23, 2007 Not made too many hand weapons , but had a look at an old project from a while back and the only mem points are barrel and spent cases , when you press V it uses the units view point .Didnt one of the WW2 teams make a static trench version (periscope) ? if it can be done i am sure someone will post here eventualy Yes this one Screenshot when you press V it uses the units view point, yeeeeeeh Share this post Link to post Share on other sites
brataccas 0 Posted January 23, 2007 bratty, hows going dude tnx i'll try asap im fine thx very nice addon btw!!!!!!! I look forward to that Share this post Link to post Share on other sites