Davey 0 Posted January 10, 2007 can some 1 tell me how 2 use specific weapons for fa-18 in the editor whit out useing the weaponmenu ? initfield example ? Share this post Link to post Share on other sites
The-Architect 0 Posted January 11, 2007 You'll have to unpbo the Hornet's file and find out the classnames. Then use the AddWeapon and RemoveWeapon commands to change what you want. Share this post Link to post Share on other sites
Metal Heart 0 Posted January 11, 2007 There's (very likely) some scripts for loadouts in the addon that also set the correct visible weapons. Addweapon and removeweapon don't affect what's actually visible in the model. Share this post Link to post Share on other sites
SevenBEF 0 Posted January 12, 2007 In the hornet's init field type: <table border="0" align="center" width="95%" cellpadding="0" cellspacing="0"><tr><td>Code Sample </td></tr><tr><td id="CODE"> hint format["weapons: %1 \n\nMagz: %2",weapons this, magazines this] Start with that; no need to dePBO Share this post Link to post Share on other sites